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Showing content with the highest reputation since 01/20/2020 in all areas

  1. 8 points
    First of all I would like to apologize as I couldn't post the full update today. I really wanted too, but something came up IRL and I had to delay it. This will only be a partial update to inform everyone of the changes in HHH 1. Phantom Sprite Change I believe that it's more fun to kill player looking mobs so I modeled each mob from some member of the staff team. However it comes with a downside and you'll need to press shift or use /ns to attack them using single target skills. But I believe it's a minor inconvenience compared to such grand opportunity to PK a staff team member that you love. New mobs/class might be added soon. 2. Force Party Share when killing mobs. If you are in party, regardless of who kill the mobs, every one in the party will receive a party assist points. Party assist points will automatically get converted as a kill when it's equal to the active members of the party. That being said, if you are in party of 4, each of you will only receive a kill reward after you killed 4 mobs. Assist points is specific to each member of the party, if you aren't in the same map, you won't receive an assist point. This update do not affect solo players. You can still play in solo and get solo kill. This update is for our supports and new players that you might want to assist. And to clarify it, this update do not affect player kill. 3. Map Change We decided to change the map to make it a bit smaller and to allow players in PK mode to meet each other more. We are keeping the safe mode but we want PK players to fight each other as to increase the risk of going into PK mode. 4. Blank Cards Blank card is now a normal drop for HHH mob. It has 10% drop rate and you cannot use bubblegum or similar item including fortuna card inside the map. The current drop rate is for testing purposes and we will consider increasing it in the future if proven too low. Blank cards can be exchanged for a number of item that will be added later. These items includes the Maiden Cards. 5. Maiden Cards (TBA) The four maidens card are now added and can be crafted through the Legendary Scribe located at kami_inn. You'll find her laughing just outside of kami_inn. You will need the following materials to craft any of those cards. There is no chance of failing to create the card, but make sure to behave yourself while she make them. (Reminder that there will be changes on Hades raid soon so there might be changes on how you can obtain some of these drops) 200 x Ultranium 200 x Blank Cards 3 x Elixir of Death 1 x scroll of darkness 1 x scarab of oblivion 1 x Bone Ullr Echidna Card [Weapon] Increase damage to boss type monsters by 25%. (Abysmal Knight card) Increase damage to Phantasmagoria monsters by 5% Atk + 50  Hera Card [Weapon] Increase magical damage to boss type monsters by 15% Increase magical damage to Phantasmagoria monsters by 5% Matk + 50 Lilith Card [Shield] Reduce damage received from boss monsters by 40% (Alice card effect) Reduce damage from Phantasmagoria monsters by 8% HP + 10% Siren card [Headgear] Ignore Mdef of normal Phantasmagoria monsters. Reduce ACD by 15% Matk+ 30 6. Infinite Consumables. (To be released tomorrow) All items expire in 7 days. - All of these items can be used unlimited times during that period. The advantage of these consumable are their quite low inventory weight. • Infinite Berry Weight: 2500 Cost: 100 blank cards • Infinite Seed Weight: 2500 Cost: 75 blank cards • Infinite Mastella Weight: 300 Cost: 50 blank cards • Infinite Panacea Weight: 300 Cost: 100 blank cards • Infinite Heroic Cocktail (only useable in HHH) Weight: 500 Cost: 75 blank cards • Infinite Undead Elemental Scroll Weight: 50 Cost: 100 blank cards • Infinite Box of Thunder Weight: 500 Cost: 30 blank cards • Infinite Holy Elemental Scroll Weight: 50 Cost: 100 blank cards. 7. Hades Changes. (TBA) The changes on Hades is not yet live, but I would like everyone to be aware that some changes will happen on Hades soon especially to cater the changes in map size. It will be added most likely tomorrow. Changelog: Increase shop 100m zeny bag cost in hero shop to 30 heroic coins each Added Permanent Ragnarok T shirt (return some class on their transcended 2nd job look) in the Hero Shop for 7k coins. The shirt is a costume and account bound.  Disable Healing items for PK players. (Heroic cocktail can still be use by them) Yggberries will still remain useable for non pk players. Increase/Double chance of getting donation token when killing a player. Non pk players now only have 1/2 chance to get heroic coins when killing a phantom. Double heroic coins obtain when killing a player. Fix NPC resurrection guru not dispelling buff. Double Hades drop rate for the removal of item drop booster inside. Double Hades minion/maiden drop rates too. Change blank card drop rate from 4% to 10% Added Sleipnir enchantments NPC. Credits: Ty to GM Snow for the banner
  2. 8 points
    Note #1: This is my personal build, it works for me, might not work for you and it's not my fault. Note #2: This is not for newbies who just joined the server. But if you can afford it, Why not? Note #3: This is for those who are already Geared and have their Elite weapon or those who wants to make an Elite GX. Who cares about introduction. Here we go. STATS: STR: 500 AGI: 180 VIT: 150 INT: 4 DEX: 170 LUK: 450 If you want a higher HP you can take some stats from LUK and transfer to VIT. Up to you EQUIPMENTS AND CARDS TO USE: Top: Creed Helm or any of the same effect - Kiel Card/Emperium Card 20% Chance of gaining 70% of damage as HP / 25% Reduction against Demi-Human Mid: Drake's Jacket or any of the same effect - Kiel Card/Emperium Card Atk + 500 / Reduce Skill delay by 20% / 10% hp Lower: Dark Chakra / Music Ring or any of the same effect - Orc Hero Card/Glorified Orc Hero Card Dark Chakra = Immune to freeze and silence / 10% hp Music Ring = Immune to freeze and silence / +60% Movement Speed Main Weapon: +10 Ripclaw - Fused Atroce Card / 2x Fused Phreeoni Card / Randgris Card Secondary Weapon ( Situational ) +10 Ripclaw - Thanatos Card / Fused Atroce Card / Sniper Card / Randgris Card * IMPORTANT NOTICE * Daggers such as Equinox / Cris / Exploda only deal 75% Damage to Medium Size monsters like Phantoms. Why +10? Because you need the +Hit from the Fused Atroce which is +15 hit per refine Why Ripclaw? Because i find it easier to switch Weapons when using it. Switching with Equinox is a bit tricky since when you press your BM it will just equip your secondary weapon to the shield slot. So you have to manually remove your main weapon from ALT + Q to switch to Thanatos. Armor: +8 Magnetite Body Armor - Tao Gunka Card VIt +10 / Maximum HP +15% / Unbreakable / Refine to +8 = Immune to Knock Back Armor: Executioner's Armor - Tao Gunka Card ( Use when you choose to use +8 Libra ) Matk and Atk + 8% / Unbreakable Shield: Valkyrie Shield - Alice Card Shield: +8 Libra - Alice Card ( Use when you choose to use Executioner's Armor ) Alice card because phantoms are both Demi-Human and Boss, But if you're going in on PK mode, better use Thara Frog or Hades Card Garment: Asprika Shoes: +10 Temporal Boots STR / Twilight Boots / Sleipnir - Fused Eddga Card +10 Temporal STR = +250 Atk and 15% neutral damage Twilight = +5% Atk and 60% Movement Speed Accessory #1: Any Artifact of Trial with 5% Atk - Ifrit Card - Aluminum Gloves - Ifrit Card ( Only if you don't have Any Artifact with 5% Atk ) Accessory #2: Aluminum Gloves - Ifrit Card WHAT TO DO? 1: Walk around the map and try to gather phantoms as many as possible 2: Make sure you use Enchant Deadly Poison 3: Spam MA until every phantom dies 4: ( Situational ) When you see Phantom Rad in your stack, make sure to switch to your Secondary Weapon with Thanatos Card to outheal his Damage. When he's dead, you can switch back to your Main Weapon. Goodluck and have fun farming. Any Questions please ask below
  3. 8 points
    Phantasmagoria 2020 General Info & Guides read more: click here This guide is created to help players how to handle phantasmagoria mobs. This is a guide will also teach you some basic mechanics of PVP You need a basic knowledge about game mechanics to counter them. All Phantoms in Phantasmagoria are boss type, medium size and Demi Human Special Notes: (Read this first) Vit Def beyond 50 means thanatos card works better on them than ignore def card. Incantation Samurai Card (ISC) do not work on these monsters, ISC only work on normal monsters. Faceworm Queen Card work on these monsters. Faceworm queen card work on demi human type monsters and players regardless whether they are normal type or boss type. Each Vit def beyond 50 means 1% damage for thanatos card. High Wizard card do not work against this monsters. They are boss type and not normal type. Only Deceitful and vesper card ignores their mdef. Siren card is another thing. Phantom Calysta Phantom Latte Phantom Mia Phantom Tsuchie Phantom Xel Phantom Symphoria Phantom Lucielle Phantom Calla Phantom Rad Phantom Chiyome Phantom Alahia Phantom Musica Phantom Winter Phantom Hora Phantom Pan Phantom DarkneSs COMMON USEFUL CARDS AND GEARS : 1. Abysmal Knight Card [Weapon] 2. Alice Card [Shield] 3. Thara frog card [Shield] 4. Hydra Card [Weapon] 5. Asprika [0] Custom Items: 6. Returners Set 7. Venerable Seyren Card [Armor] 8. Ghostring Card [Armor] 9. Danzo Bandage [Headgear] or similar headgears. Additional Notes: Most customs gears are useful against these monsters as they give demi human resist or increase damage on them and you can obtain them in many ways other than donation.  Heroic coins can also use to buy some of these gears at the price of around 2400+ heroic coins. You can farm this in few days. You can use Yggberry on this map. It's safer to join in party than do it solo. 
  4. 6 points
    First of all this Honorable Castle is not WoE Caslte , why the castle treasure drops WoE tokens ? 2nd no one paying those newbies on that guild only profit there is the Guild Leader which making him rich with nothing paying for. Suggesting remove the woe token if this denied then add the Fortuna Queen Card to the Real Woe castle treasure's. why removing it??? the fuck cause thats not even doing woe LOL one more thing if this denied. change the name of woe token to . free for all token. LOL cause if you name it woe token means its only exclusive for War Of Emperium which Players fight for it. THANKS .
  5. 6 points
    Congratulations to our new Google Search Specialists or Support Players for joining the team. I would also like to extend a warm welcome and my best wishes to all of our new staffs members including our 2 new Game masters, Miyuki and Nisha. Today marks a new start not only for the new ones, but for the whole team. Each one of us is important. Remain levelheaded and disciplined, accept the challenges and work hard to keep this server enjoyable for everyone. Maintain a high sense of ethics and respect our rules. Stay awesome! -From your passive aggressive developer. Sadie
  6. 5 points
    We broke past 700 online today! New peaks become new averages! Congrats!
  7. 4 points
    Added Alternate Bodystyle for Rune Knights on the Foxy Lady at Elite Temple.
  8. 4 points
    if you believe he is doing something illegal we got a report section. Post evidence to back up your claim instead of accusing someone else doing it here. Zeph and Scavenger both has gepard ever since. It doesn't matter how many character you use as it count per PC, unless you use multiple computer which can be considered illegal if caught. More or less I don't find any sense in your accusation of him using multiple characters to do zeph. Why would he do that when you said it yourself that they are far ahead in points? No one is even trying to compete agains them. 15+ active members a day doing DQ alone and you'll have 315 points in 7 days. Not a single guild other than them get that much points ever since. It only show the fact that no one is trying to compete with them. So why would they even be desperate to cheat for points? Look at how tables are turned now xD, you are asking me how you can fight a newbie guild? lol. Newbies used to ask how can they fight veterans and now it's a veteran asking how to fight a guild full of newbie.
  9. 3 points
    Just checked the current honorable guild out of curiosity.. had 8 unique players online during this "dead timezone" and this is the guild announcement... Doesn't seem like 1 guy taking advantage of newbies to me... those announcement show up on the members every time a map loads..so obviously they are being encouraged to be active in the servers core features and they have a an active guild chat to make friends, mingle and ask for help/advice. Which is what we wanted to accomplish with this update. For veterans to see value in including newbies, working together, teaching them so they can make a profit and the newbies could participate and mingle with others. Eventually some of these newbies will grow stronger together and you might actually have new competition in PvP and WoE as a result.
  10. 3 points
    Good Day everyone! I'm not that good in English. Feel free to correct my Grammar. I was bored so i came up with this build. Because I'm a lazy guy i searched a way to rank up my RG and my Sura with minimal time use and this build is the result (haven't tried this build with other Jobs, so feel free and send me your experience). If you use this build with your RG or Sura, you won't need any Ygg. Berries or Panacea and you won't die in Monster Arena. Stats: Str ~ 150 - 200 Agi = 195 ASPD + 45 Agi Vit = Rest Int = 500 Dex = 170 Luk = 0 Equipments: Upper Headgear: Black Bishop Hat [1] / Noble Hat [1] OR Any [1] (for example Apple Pig Tails) Kiel Card - Reduce Delay by 30% Middle Headgear: Magic Rare (like Snow Dragon, ...) [1] - Increase Magic Damage against Demi-Humans by 25% & Reduce Delay by 30% High Wizard Card - Ignores MDef OR Kiel Card - Reduce Delay by 30% OR Fairy Wings [1] - Reduce Delay by 45% High Wizard Card - Ignores MDef OR Kiel Card - Reduce Delay by 30% Lower Headgear: Black Beats Headphones [1] - Immun Freeze & Silence Orc Hero Card - Immun Stun OR Red Beats Headphones [1] - Immun Stun + Endure Effect + 20% HP Marduk Card - Immun Silence Armor: Brynhild [0] - Anti Knockback (<- Important) Weapon: Moonfall [4] / Stormslash [4] - Lifesteal (It works with magic!) (<- this is the reason why you don't need any Ygg Berries) 4x Red Ferus Card - Increase Damage of Meteor Storm by 5% Shield: Valkyrie Shield [1] - Adds 20% resist to some Elements Thara Frog - Reduce Damage from Demi-Humans Garment: Elite Asprika [1] / Proxy Skin [1] - Adds some resist to all Elements (Don't use Valkyrie Manteau as Sura!) Salamander Card - Increase Damage of Meteor Storm by 40% Shoes: Sleipnir of the Gods [1] Dark Lord Card - Chance to autocast lvl 5 Meteor Storm Accessories: Eye of Dullahan [0] - Immun Poison (<- this is the reason why you don't need any Panacea's) Ring of Resonance [0] - For some Buffs (Assumption) Skills: Reflect, Defender, Shield Spell,Prestige (Don't use Auto Guard and don't forget to use shield spell till your hard def increases!) Tactic: Do somethingelse and just Tab in Dro to Rebuff your Character and Jump to a Location with alot of mobs. That's all.
  11. 3 points
    This topic starter is anti new players. And you call phantom noobs when they have better team work than most veteran players not to mention how some veterans are complaining that they are too strong.
  12. 3 points
    Increase/Double chance of getting donation token when killing a player. Non pk players now only have 1/2 chance to get heroic coins when killing a phantom. PK players will always have 100% chance to get heroic coins when killing phantom. Double heroic coins obtained when killing a player. Healing items will be disabled for PK players. (the only working one will be heroic cocktails/infinite heroic cocktails - obtained in orc memory) Yggberry is still allowed for non pk players. Just to be clear this is not my own decision, this is also under our admin instruction. This is a decision we came up with. As we believe that HHH is supposed to only assist those who can't pvp in leveling their weapons, so if you want to earn faster you have to take some risk as that is the core essence of Phantasmagoria. The release of infinite items will be tomorrow. Read at the update for more information about them.
  13. 3 points
    Phantom Sprite ChangeI believe that it's more fun to kill player looking mobs so I modeled each mob from some member of the staff team. However it comes with a downside and you'll need to press shift or use /ns to attack them using single target skills. But I believe it's a minor inconvenience compared to such grand opportunity to PK a staff team member that you love. Click here for the Announcement about Phantasmagoria Update New Phantasmagoria update has new mob sprites (SP TEAM's sprites) so this is not a build guide (your build could work depending on your job (i don't judge )) but instead this will be the new sprites' elements inside phantasmagoria. Mob IDs are 2549 and above you can check em yourself THE SAID ELEMENTS BELOW MEANS THE MOB'S ELEMENT NOT THE ELEMENT TO USE FOR THEM Name ELEMENT Calysta - Holy 1 Latte - Dark 3 Tsuchie - Poison 4 Xel - Water 4 Symphoria - Undead 4 Faymont - Holy 1 Calla - Ghost 3 Habibeti - Fire 4 Kuro Akuma - Wind 3 Alahia - Fire 4 Mia - Holy 1 Ordoc - Wind 4 Ju - Ghost 3 Hora - Holy 1 So lets all enjoy killing the SP team clones
  14. 3 points
    Congratulations to new selected Support Players and a warm welcome to the team! Thank you in advance for dedicating your time answering those requests.
  15. 2 points
    Skill adjustment just got easier. Looking forward to a better skill balances patches soon Thanks Haze!
  16. 2 points
    First let me clarify a lot of mistakes from your suggestion. The reason we decided to removed Emperium card in Honorable Guild castle loot is because Emperium card main purpose is to be a better card inside War of Emperium and since Honorable guild aren't joining War of Emperium we decided to removed it. We believe that adding a different fitting card would be better. But it's not the case for WoE token. What are we going to do? remove it and add a new named token that can be used to buy to new named shop selling similar items? That's just a waste of time to script. It's going to do the same. The purpose of WoE token is the same for Honorable and WoE guild and that is to assist their guild leaders in gearing their members. It's not exclusively created for WoE. The only reason it was named WoE token is because it was named before the actual addition of Honorable castle and thinking of a fitting name for it was never put into consideration after the addition of honorable castle. Changing into a different name might be an understandable solution if that's what you want. Changing it to Treasure Token or something like that can easily fix your issue. As for how the guild leader managed their WoE tokens it's up to them. It's the choice of their members to join and rally under each leader. It doesn't matter how each guild managed their members. How they divide their profit is up to them. No one is forcing anyone to join a guild and they are free to leave anytime if joining such guild doesn't benefit them. Benefit can come in many ways not only through salary. It can be through guidance, sense of belonging to a guild etc. You can claim that Honorable guild doesn't need to pay salary, but it doesn't mean that the honorable guild right now is not paying their members some sort of salary. They might be paying their members more than what you know, again every guild has freedom to manage their own. A honorable guild had to keep their members active for a whole week, they need to manage them for a whole week. A WoE guild can recruit before WoE and get members, pay them salary and their members can leave the guild for the rest of the week. There's simply no comparison. They have a lot of difference and there's a reason why we even put a limit on the number of treasure they could get. Don't compare the cost of managing an honorable guild to a WoE guild, if you want to beat them fight them. We already limit their castle treasure to only 12 each day that's only half for a WoE guild. The only reason you feel like it's too easy for them is because no one is actually daring to challenge them right now. It only proves that they are better than anyone else in managing their guild and other can't do better than them atm. But honorable guild has a battle field of their own.
  17. 2 points
    --for new players aspiring to be Arch Bishops in the arenas. Practically what a player may choose to aim for as endgame. In the end, every player modifies his/her build to taste/needs. I'll apologize in advance—this could get quite long. Really short introduction As an AB player, your main role is to keep yourself and your party alive. The idea around this class is very simple. When building your character, you have to remember the following: 1. Reduce the overall DPS intake on your character as much as possible. 2. Always be able to outheal DPS by a huge margin. 3. Always be able to survive in most situations without a lot of healing. Before I start with the builds, please do not ever forget to use Undead Scrolls. You have to use them once after the battle begins, and every time you swap armors. Equipment Sets/Builds Build #1: Flexibility (for those who are willing to switch a lot) Stats: STR - rest to carry supplies AGI - 195 ASPD past Decrease Agility VIT - 300 total (base+bonus), or center your soft def to around 49~ (personal preference is 54-56 soft) INT - 500 DEX - 190~ LUK - around 25-40 PD Top: Noble Hat (or any headgear with the same effect) - Glorified Orc Hero Noble Hat increases the potency of the Heal and Sanctuary skills by 500% if you are a branch of the Priest class. Glorified Orc Hero (or simply Orc Hero) for stun immunity. Middle: Any 45% ACD Reduction Wing (e.g. Luminous Wings) - Kiel-D-01 Your main source of ACD (after-cast delay) reduction. Lower: Dark Chakra - Nightmare Night Ring - Nightmare Poring Ring - Nightmare Saint Ring - Nightmare Essentially, you can opt for a lot of different lower auras depending on what you deem is necessary for the situation. A gist of it: Dark Chakra to prevent freeze and silence, Night Ring for stone curse, and Poring Ring to prevent getting your upper, weapon, and armor stripped. You can even go for niche auras such as Ignus Fatuus for the Wall of Fog, or Blessing of Porings for the extra basic resistances. More onto Saint Ring later. Armor: Any unbreakable armor (e.g. +8~+10 Keeper's Armor) - Fused Ghostring Spiritual Tunic Optionals: +10 Wind Spirit Armor - Frus +10 Flame Spirit Armor - Frus Any unbreakable armor - Bathory What about a TGKc-slotted armor/+8 Juggernaut? To be honest, it's up to the player if they will bother utilizing the HP bonuses of these items. Personally, I stick to a resistance armor right away, but it depends on you; it's still viable. These armors are what's generally useful in most circumstances inside the arena. Weapon: Dominance - ??? Integral part for survival with its soft def reduction (spike effect). With how AB as a class works, you aren't really forced onto a specific set of weapon cards. You can use 4 Obssessive Margarethas for the Heal potency boost, or rack up a bunch of ailment inducing cards such as Corruption Root, LODc, WSc, or even Banaspaty (lol). I use the former card combo more often. Shield: +8~+10 Libra Shield - Hades or Thara Frog +8~+10 Valkyrie Shield - Hades or Thara Frog +8~+10 Obelisk Shield - Hades or Thara Frog A +8 Libra Shield is a must for arenas with knockback enabled (e.g. Hero Arena). On the other hand, for those without knockback (e.g. Battlegrounds, WoE), the player can opt for a Valkyrie Shield or even an Obelisk Shield (against pesky grimtooth GX). Although it should be noted that from this list, only Libra and Obelisk has anti-strip shield effect, so do keep that in mind. Garment: Asprika I will murder you if you use anything other than Asprika. Asprika gives the biggest defensive benefits on the garments slot (30% resistance to all elements). Some would argue that a +8~+10 Combat Asprika w/ Cautious Howard is better, but if you ask me, screw that thing. While the def reduce will stack with Dominance's 66.7%, bringing it to 76.7%~, even if you get more HP, you lose out on flat resistances, and you are an even bigger target for Acid Demonstration. Also CHc+Glorious Ring interaction will probably get nerfed (for good). Footgear: Shoes of Affection 10% extra resistance against demi-humans. Enough said. You can get this footgear from Mora AB equipments. Try to enchant it with HP bonus as well. Accessories: Copper Rosary/Adamite Pendant - ??? Copper Rosary/Adamite Pendant - Gem of Delay With these accessories (and a godelay on one), you would have 90% overall ACDR which is what I believe to be the minimum requirement to spam Heal effectively. Some do drop to 80% and 85%, though. I will say that 100% does make a difference especially when you are using a skill-spam macro. For the other open accessory card slot, use your imagination. You could utilize a Gem of Divest, or (my preference) a Gem of Healing to further increase my Heal strength. Notes: One of the biggest obstacles in utilizing this build as a full-support AB is preventing all kinds of ailments. So, I'll go straight to the point and give tips on how to tackle some situations. 1. When facing a WL/SN who prefers to stay away, stick to BoP+Spiritual Tunic. Cast pneuma on top of you as much as possible to avoid getting dispelled via Magic Crasher+Determined Kathryne. 2. When facing a WL/SN who resorts to status infliction, stick to NR+Spiritual Tunic to avoid getting frozen and petrified. Still cast pneuma if possible whenever he/she uses Ganbantein or the duration runs out. This combo is also what you would use if you want to be resistance to all significant disables (freeze, stone, sleep). Remember that you are using Nightmare card for sleep resistance. 3. When facing a physical player without continuous access to freeze (e.g. RK, Sura without stormy), find out whether they are using Incantation Samurai or Memory of Thanatos by switching to SR. SR+Dominance burns 96.7% of your soft def, which is technically zero at that point. If they deal no damage whatsoever, stick to SR. Otherwise, use anything else you find fitting. This is the point where you really have to guess what element the attacker is using. You think they're using neutral? Switch to FGR. Any of the basic four (fire, water, wind, earth)? Spiritual Tunic+BoP. Outside the basic four? S.Tunic+any utility aura of choosing (ex. Cards of Infirmity, Ignus Fatuus) 4. When facing a physical player with access to freeze (e.g. RK with stormy), the same idea for #3, except you have to stick to anti-freeze either from Spiritual Tunic or Dark Chakra as much as possible. 5. When facing forced neutral offensive skills such as Asura Strike and Acid Demonstration, use Safety Wall/Pneuma respectively, and/or switch to FGR. 6. Dispell kills everyone. Don't forget to cast Pneuma/Safety Wall accordingly as well. Pros: Flexibility Cons: Small room for error Build #2: Standardized v1 (for those who are not willing to switch often) Stats: STR - rest to carry supplies AGI - 195 ASPD past Decrease Agility VIT - 300 total (base+bonus), or center your soft def to around 49~ (personal preference is around 54-56) INT - 500 DEX - 190~ LUK - around 25-40 PD. You can also opt to get as much PD as possible via Judicious Eremes and Lunatic cards if you want. Top: +9~+10 Noble Hat (or any headgear with the same effect) - Fused Pharaoh/Fused Mistress/Kiel-D-01 Noble Hat increases the potency of the Heal and Sanctuary skills by 500% if you are a branch of the Priest class. Fused Pharaoh/Mistress for 20% ACDR and utility. Fused Pharaoh gives 15% chance to reflect single-target magic (+9) and -50% SP consumption, while Fused Mistress nullifies gemstone requirements and gives +5 INT (+9). Middle: Any 45% ACD Reduction Wing (e.g. Luminous Wings) - Kiel-D-01 Harpy Wings - Kiel-D-01 Any Stat Wing (e.g. Fallen Bishop Ghost) - Kiel-D-01 Mavka Wings - Kiel-D-01 Your main source of ACD (after-cast delay) reduction. Use Harpy Wings for anti-strip. Stat Wings for, well, stats. Mavka Wings for some stat bonuses and 10% bonus resistance to Wind property attacks. Lower: Poring Ring - Nightmare/Glorified Orc Hero Saint Ring - Nightmare/Glorified Orc Hero More onto this later on the Armor section, but you won't be needing anti-freeze or anti-stone on your auras. Use utility auras as much as you want. Armor: Any unbreakable armor (Recommended: +8~+10 Magnetite Body Armor or Lord Tunic) - Draconus Spiritual Tunic Draconus is the core of this build. Using this card means you are immune to the following status effects: Freeze, Stone Curse, Curse, Poison, and Stun. The reason why Spiritual Tunic is still here is because if you choose to use a GOHc on your headgear slot, you can switch to Spiritual Tunic to get more resists in exchange for ailment immunities. You can use that combo if you aren't facing any ailment dangers. Weapon: Dominance - ??? The same idea with the first build. Shield: +8~+10 Libra Shield - Hades or Thara Frog +8~+10 Valkyrie Shield - Hades or Thara Frog If you are using a +8 Magnetite, use Valkyrie Shield. Any other armor without anti-knockback, use +8 Libra. Switch shields accordingly depending on what you need. Garment: Asprika The same idea with the first build. Footgear: Shoes of Affection The same idea with the first build. Accessories: Copper Rosary/Adamite Pendant - ??? Copper Rosary/Adamite Pendant - ??? On this build, you can reach 90-100% ACDR pretty easily. You would have two open accessory slots. I recommend either GoHealing+GoDivest for utility, or 2x Judicious Eremes for Long range resistance and +20PD. Notes: While this build requires less switching, it's also pretty stiff. By stiff, I mean that you can't always adjust to every situation. You only have two choices at most for armors, and you can't go GR without scrolls. Have fun burning through your GR scrolls on this build; not to mention how you can't remove the Ghost property by yourself. Watch out for Napalm Vulcan. I'm still not sure about the interaction of using GR scroll and Holy Scroll at the same time. Pros: Large room for error Cons: General build that cannot accomodate every circumstance down to the brim Build #3: Standardized v2 (for those who need a flexible safety net) Stats: STR - rest to carry supplies AGI - 195 ASPD past Decrease Agility VIT - 300 total (base+bonus), or center your soft def to around 49~ (personal preference is around 54-56) INT - 500 DEX - 190~ LUK - around 25-40 PD. You can also opt to get as much PD as possible via Judicious Eremes and Lunatic cards if you want. Top: +9~+10 Noble Hat (or any headgear with the same effect) - Gemini-S58 Noble Hat increases the potency of the Heal and Sanctuary skills by 500% if you are a branch of the Priest class. Gemini-S58 against status ailments. Middle: Any 45% ACD Reduction Wing (e.g. Luminous Wings) - Kiel-D-01 Your main source of ACD (after-cast delay) reduction. Lower: Music Ring - Gemini-S58 Saint Ring - Gemini-S58 Poring Ring - Gemini-S58 The same idea as the previous builds. Gemini-S58 against status ailments. Armor: Any unbreakable armor - Fused Ghostring Spiritual Tunic Optionals: +8~+10 Juggernaut Armor +8~+10 Keeper's Armor/Exile Armor - Fused Ghostring +8~+10 Keeper's Armor/Exile Armor - Frus The same idea as the previous builds. More on Keeper's and Exile armor later. Weapon: Dominance - ??? The same idea as the previous builds. Shield: +8~+10 Libra Shield - Hades or Thara Frog +8~+10 Valkyrie Shield - Hades or Thara Frog If you are using a +8 Magnetite, use Valkyrie Shield. Any other armor without anti-knockback, use +8 Libra. Switch shields accordingly depending on what you need. Garment: Asprika The same idea with the first build. Footgear: Supersonic Boots Optional: Shoes of Affection Supersonic Boots give you the following: 25% HP/SP, 15% Additional Movement Speed, and the most important part, 50% resistance against Stone Curse, Curse, and Stun. You exceed petrification and curse ailments because of Gemini-S58, but the dual headgear combo only yields 60% resistance to stun, so this is where you get the 50%. You also have the option to use Shoes of Affection, but only if you are to utilize an armor that gives you 50% resistance to stun, which is usually either Keeper's Armor or Exile Armor (as mentioned above). The downside to this set is that you won't be able to use Spiritual Tunic, and I'm sure we both know how useful that piece of armor is. Accessories: Copper Rosary/Adamite Pendant - ??? Copper Rosary/Adamite Pendant - Gem of Delay A 45% delay wing with Kiel-D-01 and two ACDR accessories (one being slotted with GoDelay) is already 90% ACDR. Notes: This is nearly the ailment resistance prowess and skill-wise newbie-friendly characteristics of Build #2 while being adaptive to all kinds of situations. While the build certainly pushes the user to switch, being immune to all significant disables no matter the situation is a great safety net. Gemini-S58 guarantees a great fallback if ever you make a mistake in switching, except for freeze. Personally a very fun AB build, second only to Build #1. Pros: Large room for error, relatively flexible, bigger HP pool (especially with +8~+10 Juggernaut) Cons: Less flat damage resistance due to footgear being taken by Supersonic Boots Build #4: Equipment set Well, not exactly a complete build, but rather a set of equipment used to tackle a certain frustrating situation. Top: +9~+10 Noble Hat (or any headgear with the same effect) - Fused Pharaoh (15%) Noble Hat increases the potency of the Heal and Sanctuary skills by 500% if you are a branch of the Priest class. Lower: +9~+10 Viri Ignis/Hero Aura - Fused Pharaoh (15%) Armor: +10 Any unbreakable armor - Frus (20%) Footgear: Any slotted footgear (e.g. Sleipnir (MaxHP+3%), Malevolent Shoes, Poseidon Shoes) - Cat o' Nine Tails (5%) Accessories: Copper Rosary/Adamite Pendant - Gem of Echo (5%) A grand total of 60%, 40% without Frus armor, 25% without Viri Ignis, and 115% on Maya+Orlean's Server. Use this against suicide sorcs, ninjas, and Napalm Vulcan spammers---well, single target magic skills in general (when you're being spammed by it alone, of course). It's good to use this as a swap-gear with tons of flat HP bonuses such as Fabre and +8jugg, or Faceworm card. Be careful using this in clashes of huge scale. Last Section: Final Thoughts I really don't have any other builds that I deem to be suitable for the current meta. Readers are welcome to peruse this section or not. I will use this last section to compile my thoughts about certain topics revolving Arch Bishops and support classes altogether. How "viable" are Arch Bishops? We view viability most commonly as a standard in which a class is usable. For this one though, I'd like for it to pertain to how much it impacts the arena as a whole. Perhaps "effectiveness" would fit it better. Here's the thing: the effectiveness of ABs are massively dependent on a party's composition. A solo AB isn't much--believe me. There are tons of skills accessible to this class such as MS+SG, auto-SB, or even HL (swapping to lvl 4 Dominance). I'm sure it sounds really great to deal damage while having the highest HPS in the game, but reality isn't that forgiving. First off, while ABs do have access to tons of defensive skills such as pneuma+SW or KE/Assumptio, these skills do not counter everything. You can only use either pneuma or SW, not both. The same goes for KE and Assumptio. As magic, they also do not have access to multiple elements. At most, they will have fire (MS), water (SG), wind (JT), and holy (HL/Judex). Auto-sonic blow builds certainly have access to different elements via converters, but they are forced to approach their targets due to its melee range. Let's also not mention how they'll be sacrificing quite a number of defensive components in order to build some damage into their build. ABs having the second-lowest Base HP is icing on the cake. However, for even a half-baked or incomplete lineup, a single AB's effectiveness greatly skyrockets. The difference a single AB makes truly is massive---but let's not jump to conclusions. An AB isn't so effective that it can completely change the course of a war. Those spots are taken by the DPS monstrosities, which are most of the other jobs, honestly. An AB (along with fellow ABs) truly shines when it takes part in a complete lineup. I believe this applies for all support classes and builds. Glorious Cure Wand In hindsight, this weapon doesn't sound that bad. In fact, it can function really well both as a main weapon and a sub-weapon. Even though it only gives -50% def (grimtooth), it does have bonus 5% demi-human resist. Of course, this is assuming you are using it on a +10 refinement. But see, having lower HP is a huge downfall, especially in today's PVP. Nowadays, a lot of skills that kill your AB don't even take the thanatos formula into consideration. A few examples of these skills: FA, Napalm Vulcan, Asura Strike, Land Mine Without a doubt, these skills would be on top of the watch-out list on every situation. You really have to prepare once you see an enemy with these skills on their kit. Having low HP means being wide open to these skills. A suicide build sura can blow past your GR+Asprika and kill you. While this weapon was certainly very useful during the past few months, it has increasingly become less usable in a lot of situations. I still did find a bit of success using them, though. You can experiment with it as much as you like. The 10% ACDR bonus also creates breathing room for your equipment. Noble Hat (and the High Priest build path) A 500% boost to Heal's potency when you're of the Priest Acolyte branch. AKA Use this or be useless. I'd personally like a revamp on AB's build path. Perhaps Noble Hat bonus could be nerfed to 40-60% ish, and Heal's base restoration power be buffed by around 2.2x. So--75k ish base, and Heal% bonuses from GoHealing, Noble Hat, and Obsessive Margaretha to reach around the same original amount. Oh what's that, 35% helm+thara+SoA? Remove the shoes then (lol). Of course, this is all just speculation from a relatively below-average AB player.
  18. 2 points
    all mobs there is weak. learn to use proper gear and element converter. use @mi to see the mobs info LOL. dont always request . they wont spoon feed you LOL
  19. 2 points
    Cris is okay, Edit: I just found out that Cris' pierce works on Phantoms, unfortunately cris is a dagger so you'll be losing 25% damage on medium size monsters if you use it. Personally, i prefer 1 weapon + shield so that i could actually lure mobs and stack them. Without shield, i'd probably die in an instant before being able to stack them. I'd recommend Shamsir or Exploda Shamsir is my 3rd best weapon besides Ripclaw and Equinox because of it's high weapon atk and also because it's a sword, meaning you can use Daehyon Card with it. Also one more reason why i don't like using Daggers is because they only deal 75% damage to medium size monsters. Renewal Weapon Penalty sucks.
  20. 2 points
    Ideal Hit should be 1.7k as some mobs have skills that double their flee rate.
  21. 2 points
    Daehyon card only increases atk for Sword weapons. Can be good if you plan to use Shamsir or any other Sword to farm.
  22. 1 point
    Cant afford this gear damn too rich. need to kill poring first to reach lvl 500. thx.
  23. 1 point
    HI, Boxbox101 here. you probably guessing why theres not much ranger/hunter farmer in HHH phantom, so here's a cheap guide for you to start earning some HEROIC COINS. THIS GUIDE IS FOR RANGER ONLY BUT U CAN DO IT ON OTHER JOBS TOO DEPENDS ON HOW U DO IT, THIS GUIDE ALSO GIVES U IDEA. HIT UPVOTE, LIKES, thanks in advance. STATS: STR: 120 for ygg AGI: 100 enough speed anti decrease agi VIT: 250 for survival of course INT:50 some mana to spam DEX: 500 for full damage DS/SS LUK: 400 rest SHARP SHOOTING DAMAGE/ DS ALSO GEARS: FEATHER VALKYRIE HELM: KIEL D-01 SIMSIMI BALLOON/UNION WING: KIEL D-01 GREEN BEATS: ORC HERO/ GLORIFIED ORC HERO SNIPING SUIT W/ UPS +1~10: TAO GUNKA CARD/FUSED ANGELING CARD DEATH BALISTA/QUINCY: 1TGC, TYRANT CARD, 2X ABYSMALL CARD / 1VILLANOUS CARD,TYRANT, 2X ABYSMALL / 2X TGC, 2X ABYSMALL VALKYRIE SHIELD +0~10: THARA FROG CARD ELITE ASPRIKA/ASPRIKA/NIDHOGGUR SHADOW GARB : MEMBLAT CARD HEROIC BOOTS/ OR ANY WITH PERMA ENDURE EFFECT / VALKYRIE BOOTS/ SLEIPNER : EDDGA CARD FOR NON ENDURE EFF, FUSED MOONLIGTH EXTRA DMG & MS SPEED DEX MEGS/SPEECIALIST GLOVES: GOLD SCARRABA / GEM OF SAFETY / GEM OF STRAFE ALUMINUM GLOVES/COPPER ROSARY OR CHEAPER EXPERT RING: GOLD SCARRABA / GEM OF BOSS Phantom Tifa "Thief" : HOLY ARROW Phantom Grid "Blacksmith" : WIND ARROW Phantom Kaos "Assassin" : HOLY ARROW Phantom Stella "Monk" : HOLY ARROW Phantom Yumina "Wizard" : holy ARROW Phantom Danzo "Kagerou" : STONE ARROW Phantom Silvos "Rune Knight" : FROZEN ARROW Phantom Astrea "Arch Bishop" : SHADOW ARROW Phantom Musica "Wanderer" : STONE ARROW Phantom Hansel "Sorcerer M" : holy ARROW Phantom Gretel "Sorcerer F" : SHADOW ARROW Phantom Ophelia "Alchemist" : ANY ARROW WILL DO BUT NOT GHOST ARROWS TO BRING HOLY ARROW SHADOW ARROW STONE ARROW FROZEN ARROW WIND ARROW WHAT TO BRING PANACEA ---------------- FOR ANTI STATUS SPECIALLY SILENCE SINCE I DIDNT ADD MARDUK IN HEADGEAR YGG FOR SURVIVAL HOLY ELEMENTAL SCROLLS -DECREASES SOME DAMAGE WHY kieL ? FOR DELAY IN SHARP SHOOTING STRATEGY: TRY TO AVOID THE TANKY ONE LIKE: AHRI ELZE AS THEY DAMAGE MORE ON YOU SPAM DOUBLE STRAFE / IF 2 OR 3 MOBS USE SHARP SHOOTING FOR MORE DAMAGE AND SPLASH DAMAGE AS I SAID SWITCHING ARROW IS THE KEY TO KILLING THIS SPECIFIC MONSTER. PS: DONT WORRY ABOUT DESTROYING UR WEAPONS OR GEAR IF U DONT HAVE FCP OUTSIDE JUST REPAIR OR IF YOU HAVE FCP OUTSIDE LESS DELAY TIME HERES HOW TO SET UP UR HOTKEYS 1ST ROW SKILLS AND POTS F1-F9 2ND ROW ARROWS HOTKEYS 2-1 TO 2-9
  24. 1 point
    No, its intended, the warbadge from zeph is removed but added 75% zeny reward to compensate. Badges should be primarily from BG now
  25. 1 point
    Siggy or something else? Update: Lineart boredom. Bought some items for my character and thought they look pretty cool <:U Eluminare is an AB who's completely bad at supporting but he loves money and buying bitches. Refference:
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