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ZeroGravity

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ZeroGravity last won the day on December 5 2019

ZeroGravity had the most liked content!

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About ZeroGravity

  • Rank
    Old School Dreamer

Profile Information

  • Gender
    Male
  • Location
    Amatsu
  • Interests
    PVP
  • Favorite Class
    Ninja
  • Favorite City
    Amatsu

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  1. ZeroGravity

    Worldbreaker & Worldbringer BG Sets

    https://imgur.com/gallery/Dmes6fL I also love the red one. One of the best sprites. Thanks @HaZe and @Magna Divinus
  2. ZeroGravity

    Worldbreaker & Worldbringer BG Sets

    https://imgur.com/gallery/53GuImy I love the sword i made it a costume haha
  3. ZeroGravity

    Suggestion For PVP

    I think bg, pvp arenas, and woe have their own purpose. For BG, just like our admin said, it is meant to be newbie friendly. It is designed to gear newbies and to let them build connections with vets. Since this is the most active or only active way of pvp, I do suggest however having at least 1 game mode where there same party can go together then auto fill for the remainder. With this, we can cater to both newbies and vets. I also think this is the type of game mode where you hone and improve your individual basic skills. For PVP Arena, I think it should be designed for ANY kind of PVP, whether it be for 1 v 1, 2 v 2, party v party, guild v guild, or even free for all. However, with the current rules, it seems that the arenas are designed for party fights. Why? Because killing your guildmates here is illegal. Also, you cannot kill party mates. So, while I think the arenas should be free for all, it seems that in this server, it is designed for party vs party or guild vs guild. I think this is also a factor (not the sole reason) why people love ganging in pvp arenas. I think this is the arena where you push your skills to the next level. You learn how to fight in war and how to organize a team. This is the reason why I would disagree on making auto-party for pvp arena. For WOE, I think this is a guild strategy game, where not only kills and deaths matters. What matters is who holds the castle at the end. So while it is also pvp, it is a very different type of game mode than normal wars or pvps. I am not a fan of WOE so I can't give much information about this. In summary, bg, pvp arenas, and woe have their own purposes. I would want to keep the uniqueness in both. My suggestion to reward automated pvp events is solely for the purpose of encouraging pvp in pvp arenas. I do not intend to make pvp=bg or pvp>bg, since again, they are different from each other.
  4. ZeroGravity

    Suggestion For PVP

    For the supports, I think it would be better to make it an internal agreement in the party. For example, if party wins lets say 3 dtoks, they could agree internally to make it 2 goes to the top 1 and 1 go to the best support. For points decay, i think this is a good idea since people would be forced to finish the race or they won't win the race.
  5. ZeroGravity

    Suggestion For PVP

    I'm glad to hear this. However, I would really like to add some suggestions: 1. Make race more frequent like (12x a day). Currently I think it is only around 5-6 per day. The reward is like 1 dtok per day and ofcourse assuming you can attend all, you can only get like 5-6 per day compared to other events. 2. Increase the reward just a little for example can we at least make 1st=3 dtoks 2nd=2 dtoks 3rd=1dtok or 1st=2dtok 2nd=1 dtok 3rd=1B. 3. Make race also for 3rds arena. Reasons for my suggestion are: 1. Making race more frequent MAY encourage small wars. I would not say this would be 100%, but we could give it a chance. 2. I do not intend to replace bg with pvp or to lower bg activity with arenas. However, I do think that pvp rewards is really too little. 3. I do not deny that 3rd jobs are OP right now but there are 3rd jobs lovers too. I really think we should give them some love too, but maybe lesser times for this. (Assuming we have 12 races a day, we could give them 2-4, so it would be like 8 HA and 4 Thirds or 10 HA and 2 thirds) 4. My suggestion is not really only for vets, but for pvp lovers too. I am not a vet, but a pvp lover. I remember there was a time (I was still a new player that time) me and deadly would go in 2 v 6 in HA, even if we lose, since we still kill, we still sometimes take 1st or 2nd. I remember there was also a time where poochai and summ1t would go to HA and fight 2 v 5. I also support the suggestion of having more tourneys, but I really think it is also important to boost a little reward for scheduled automated pvp events. My reason for this is because it is more consistent. I really do appreciate the boost for 500 pvp, but I really hope for even just a little boost for pvp events.
  6. ZeroGravity

    RO 4th JOB

    Agree with this. Currently the admin and devs are still working on balancing 2nd jobs, and hopefully 3rd jobs soon. It would only make things complicated if we implement 4th job. Maybe sprites will do, like ragnarok jacket or etc.
  7. ZeroGravity

    PvP Balancing Discussion

    Please check the link, I am a ninja main and I agreed here too. This might also be helpful: I agreed in this thread too. Let's not jump to conclusions.
  8. ZeroGravity

    5v5????

    This is a nice match to see. xD
  9. ZeroGravity

    HHH update 2020

    Hoping the Ragnarok Shirt would be available through dtoks or credits. No time to go HHH. @HaZe
  10. ZeroGravity

    WoE Castle Rotation & Treasure Update

    Like I said, the reason for this update is to encourage woe activity both for castle holders and non-castle holders. It is meant to reward castle holders, present and future. With the better rewards, people MIGHT be encouraged to go woe to get the rewards. Even members of the current castle holder might be tempted to make their own guilds to challenge the castle holder because of the rewards. Remember, members only get salary, not the loot itself. Overall, I think the update is good. I don’t deny that there is one alliance that stands out FOR NOW. But I think you should give this update a chance to solve the issue it was meant to solve.
  11. ZeroGravity

    WoE Castle Rotation & Treasure Update

    Nvm, no point in going more out of topic. But to enlighten you, jicco had a better reason, there was a bug. Your reason is just because another alliance is doing well. There is a huge difference in the reasons. As I have said, your response is offensive to those people doing their best to revive woe/pvp. If you think otherwise, then I have nothing else to say.
  12. ZeroGravity

    WoE Castle Rotation & Treasure Update

    I think everyone wants pvp to be active and challenging. However, I think it is not fair to keep blaming the vets or just one side. I just find your reply rude to the devs and admin since they just made a great update on woe and you are asking that woe be closed simply because no one can challenge the defending guild. In fact, I presume this update is to solve the issue of low woe activity by putting better castle treasures to make people interested in woe again.
  13. ZeroGravity

    WoE Castle Rotation & Treasure Update

    Well if you have joined earlier, you would know that the other side was holding the castle before. I don’t know why you keep hating the vets. I am also curious why you joined their alliance when you look at them this way. Also you should know that no way this is a free fortune. Guild leaders have to pay salary to their members. Overall, I think the update is good.
  14. ZeroGravity

    GX build for hhh

    The one in bg is slotted.
  15. ZeroGravity

    Spirit of Heroism Feedback

    I agree too. However, in my opinion, I think increase the price when the time is right. As of now, I think we need new players reaching the status of lvl 4 elite to increase pvp activity. When we reach a certain number of pvp activity, maybe that would be the right time to increase the price.
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