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i meant it as a defensive skill, backslide is not and should not be considered as one. I agree to it as a factor of repositioning though. GX lacks an active or rather a passive skill that gives itself more Tanky-ness being short range and all that. which still leads me to the point that increasing the range of its certain skill / skills is fair to everyone as well as the GX class.
yeah, 19% more resistance from non-slotted Asprika is not really a skill eh? backslide is never effective. backslide is just running away. It may be effective in 1v1 duels ( which gx have always been good at ) but in a good pvp war or something similar, what good does backslide do? Every Job can go head to head with another job ( 2nd job skills only ) except for GX. It's bad against most of the job being used today. Hel,l i don't even think a GX can beat a Super Novice anymore. lol. It badly needs a boost. just like how we boosted super novices. I still stand with my previous suggestion which is Increasing Soul Destroyer's Range to 3 or 4 MORE cells than the current. For the record, i'm not suggesting this for myself. I love how they are today, They are foods. ( I'm not even trash talking anyone here ) It's just that when i see one, i see an instant kill - 20k bolts - 30k heavens drive - kind of instant kill.
The problem with GX is that it has 1 click 1 hit kind of skills; Soul Breaker or Soul Destroyer, Meteor Assault, Grimtooth and has a short range. unlike other physical class ( or Magical ) like RK, it has Spiral Pierce ( 1 click : 5 hits i think ) or Ranger's Double Strafe ( it may only have 2 hits, but it's long range ). In my opinion, I think the fair suggestion here is increasing the range of Soul Destroyer by 3-4 cells more or at least not more than Ranger's Double Strafe Not to mention, GX has no defensive skills except for Cloaking, which everyone has anyway, so that's not considered as a defensive skill anymore.
People crying about the napalm nerf, i think napalm is the only skill they know. omegalul