Jump to content

Help us keep our tremendous growth by writing a new review or renewing your previous review on Ratemyserver.

HaZe

Changelog

Recommended Posts

CHANGELOG

  1. It's possible that some small bug fixes won't be posted here but important changes & fixes will most definitely be added below. 
  2. Some updates may require a reboot for the changes to take effect. You may check when the last reboot took place by using @uptime in game.
  3. To view changelogs of 2011-2019 visit the Changelog Archive.

June 29, 2020

  • Disabled pet talk from all our custom pets.
  • Added a new command "@autoloottype" which allows players to loot certain item items. i.e: cards, usables, equips, etc
  • Added a new command "@identifyall" which allows players to instantly identify all items in their inventory.
  • Disabled the south side of the Triple Inferno battleground arena, as there are only 3 teams no need for 4 sides.

June 26, 2020

  • Temporarily disabled Angelus until the next reboot as a result of a bug making it reduce defense more than intended.
  • Reduced the soft defense reduction from Angelus from 50% at lvl 10 to 25% at lvl 10 (Still under observation)
  • Nerfed all angelus giving usables and items to give only lvl 1 Angelus. (Under observation)
  • Fixed a bug on our websites PvP/BG/WoE ranking which caused the monthly kills and deaths not to reset properly. (Stats should reset normally the 1st of the month)

June 25, 2020

  • Reduced the chance of Forging Hammer breaking during the hammer creation process from 10% to 5%.
  • Reduced the chance of Forging Hammer breaking while forging an item from 7% to 5%.
  • Removed the 4 second progress bar when forging an item as it was causing a bug that wasted requirements.
  • Reduced the damage of Throw Huuma Shurinken by 50% (Toning down previous buff).
  • Reduced the cool down of Shadow Jump from 0.5 to 0.2 seconds (Toning down the previous nerf)

June 21, 2020

  • Increased the rewards for certain battleground modes. View spoiler for more information.
 

Tripple Inferno
 - Score needed to win lowered from 30 to 25
 - Win: 20 --> 30
 - Lose: 15 --> 20
 - Tie: 15 --> 25

Eye of the Storm
 - Tie: 15 ---> 20

Domination
 - Tie: 15 ---> 20

Team Deathmatch
 - Win: 25 --> 30
 - Lose: 20 --> 25
 - Tie: 15 --> 25

Team Deathmatch
 - Win: 25 --> 30 + Flags captured
 - Lose: 20 --> 25 + Flags captured
 - Tie: 15 --> 20 + Flags captured

June 20, 2020

  • Removed the looting skill from all pets in the server, as it was causing inventories to fill up and valuable items to drop on the floor or be lost due to full inventories.

June 17, 2020

  • Increased the cool down of Ninja's Flip Tatami from 0 to 0.3 seconds.
  • Increased the cool down of Ninja's Cicada Skin Shed from 0 to 0.3 seconds.
  • Increased the cool down of Ninja's Shadow Jump from 0 to 0.5 seconds.
  • Removed the global cool down of Magnum Break that affected other skills after casting it.
  • Modified Priest's Angelus skills to make it reduce soft def by 50% instead of increasing def by 50%.
  • Increased the base healing power of the Heal Skill by 10%.
  • Disabled 3rd job skills in the Vending Arena and the Casino.
  • Further revised the Star Gladiator's Hatred formula to increase it's damage.
    Cart Boost now cancels out Dancer's Never Forget Me effect.
    Increased the cool down of Falcon Assault from 0.4 seconds to 0.48 seconds. (Looks small but its still 20% less DPS)
    Determined Kathryn card has been modified to reduce the auto cast rate of dispel when Magic Crasher is used from 30% to 7%. 

June 15, 2020

  • Added an add-on to the main website that allows players to search through all the vending shops in-game to find the merchants that sell the items with the cheapest prices. It can be use as a price check too as well. (read more)

June 10, 2020

  • Fixed a bug with Pyuriel card that was incorrectly reducing damage from players by 10% instead of increasing the damage received by humans by 10%.
  • Added account bound version of recently implemented cards into the DreamerRO Token Market.
  • Temporarily disabled the Clash of Divisions event until further notice due to inactivity. (Needs revamp)

June 3, 2020

  • Implemented a limited time Battleground Quest for a Glacial Wolf Set (read more)
  • Added a permanent shop at the @go market that sells ultimate sets.
  • Changed the name of Donation token to DreamerRO token (since its obtained via many other ways) (read more)

May 27, 2020

  • Fixed a bug that caused items in carts to disappear and/or other items to be illegally enchanted when certain items were placed in the cart. (Items such as enchanted items, named pet eggs, 4 carded weapons of costume head gears were known to cause this bug)

May 16, 2020

  • Added contaminated magic alternative way to create White Knight and Khalitzburg Knight Card
  • Added chance to get contaminated magic in treasure (not yet implemented, need reboot)
  • Added instant repair of broken items to the Resurrection Guru at Limbo.
  • Reduced damage of Throw Huuma Shurinken by 30%
  • Added a pet egg shop to the @market
  • Revised the prices of certain items in the Miscellaneous shop in the @market.
  • Updated the Fortune Headgear Chest to include over 320 headgears that have been implemented over the last year.
     

May 7, 2020

  • Genetics/Homunculus S
    • Reduced the duration of Sling's Banana Bomb (Forced Sit) effect from 30 seconds to 3 seconds.
    • Reduced the duration of Sling's Melon Bomb (Reduced Movement/Attack Speed) from 30 seconds to 3 seconds.
    • Removed the increased variable cast time inflicted by Needle of Paralyze.
    • Reduced the duration of Needle of Paralyze from 20 seconds to 7 seconds. (It can be further reduced by LUK/VIT and countered by Flee)
  • Equipment/Items
    • Revised the Oath Ring and fixed accordingly. It appeared to have been healing 7% every 4 seconds instead of the 4% every 7 seconds.
    • Panacea now cures Critical Wounds (effect inflictedd by Celine Kimi Card)
    • Fixed a bug with multiple headgears that were casting lvl 63 Sonic Blow instead of lvl 7 as intended. These headgears now auto-cast Sonic Blow at lvl 10. (Affected headgears: Dragon Tamer Helmet, Crocus Hat, Bengal Tiger Hat, Heart Beanie, Supreme Helm, Candy Wrap Hat, Winter Leopard Hat, Bunny Hoodie, Pokemon Master Cap, Punk Beanie) 
    • Modified the effect of Naght Seiger to boost Napalm Vulcan by 125% instead of 200%.  The other Ghost element skills are still boosted by 200%.
    • Revised Gem of Pneuma to enable it to trigger Pneuma when Misc skills hit the user.
    • Revised Ignus Fatuus and similar items to enable it to trigger Wall of Fog when hit by misc skills.
  • Taekwon
    • Reduced the bonus HP granted to Taekwon Rankers from 3x to 2x.
  • Ninja
    • Changed Throw Huuma Shurinken to be a single target skill instead of a skill casted on the ground.
    • Throw Huuma Shurinken now ignores the enemy's Flee.
    • Modified Throw Huuma Shurinken so that each hit deals additional damage (This may overly boost the skill's damage and may need to be revised)
    • Changed Final Strike from a Misc Skill to a Weapon skill. It should allow for damage modifiers to increase its damage. (Under observation)
  • Star Gladiator
    • Revised the Hatred formula to hopefully make it work as intended.
  • Monk
    • Reduced duration of Blade Stop from 60 seconds to 30 seconds. (This is mostly to prevent inactive afk kick in battlegrounds but no reason it should last that long in our fast pace PvP environment anyway)
  • Guillotine Cross
    • Added the brewable new poisons to the 3rd Job Shop at the DreamerRO Mall. They cost 500k zeny each.
    • Increased the duration of the new poisons from 20 seconds to 30 seconds.
    • Increased damage of Cross Impact by 20%
  • Knight
    • Increased damage of Bowling Bash by 15%.
    • Modified the Splash damage from Bowling Bash to use a 5x5 area of effect damage instead of the official linear style.
  • All Jobs
    • Revised the soft defense formula derived from VIT to allow jobs to have higher VIT in general. Each 3 points in VIT will give 1 soft Def (previously it was 2 vit = 1 sDef).

April 21, 2020

  • Divide seasonal invasion raid 2nd wave in 2 random maps instead of 1.
  • Added new boss for the second outbreak map.
  • Added random drop when boss is killed.
  • Fix @raid map issues not displaying properly.
  • Increased mob density for 2 maps.
  • Slight improvement on some unpopular class divine weapons, improving their skill chain.
  • Reduce Elune's bow splash power.

April 7, 2020

  • Change divine weapons with napalm vulcan to dark strike.

April 1, 2020

  • Modified Megaphones to broadcast to the current map instead of a global broadcast due to heavy abuse. For global broadcasts please use the broadcast npc provided.

March 16, 2020

  • Added egg debugger/exchanger. If you have broken eggs you can fix it by exchanging them through that npc. Located at caspen 147 264.

March 14, 2020

  • Fix some skill issues in some instances. OGH included. Reduces some damage of skills etc.

March 11, 2020

  • Modified banker for easier money bag and zeny conversion.
  • Increase drop rate of Sea God Anger from Hard mode of Culvert Instance. Also increase drop rate of S grade coin bag.
  • Bard's Dissonance Skill temporarily disabled.

February 24, 2020

  • Added Star Emperor and Soul Reaper Sprite as alternate job sprite for star gladiator and soul linker class.

February 23, 2020

  • Added bossnia charm exchange(color swap) npc inside bossnia and mvp waiting room. You can exchange 2 charm for 1 of different color through the said npc.

February 20, 2020

  • Enable Death Tablet for Taekwon

February 17, 2020

  • Added Rune Knight Alternate Sprite on Foxy Lady
  • Remove glass of illusion cooldown
  • Remove glass of illusion trade restriction

February 11, 2020

  • Pine jubilee will now give +10 Perfect Dodge instead of +20 flee
  • Rune Strawberry Cake will not give +50 atk and matk instead of 5.

January 31, 2020

  • Added mechanic and Sura alternate sprite on Elite Temple Foxy Lady

January 30, 2020

  • Fixed Glorious Ring restriction on Cautious Howard Card.
  • Slightly increased hp of HHH mobs.

January 28, 2020

  • Fixed damage aura and other items that is supposed to give damage to medium size but is not working.

January 26, 2020

  • Fix the description of the following shield. Shield of Aenas, Shield of Evalach, Book of Toth
  • Added a restriction to shield of evalach

January 25, 2020

  • Added 54 previously released Donation head gears (top, middle, bottom) to the [Bound] Collection Shop at the Donation Token Mall.

January 24, 2020

  • Fixed Ragnarok Shirt mount riding issue.

January 23, 2020

  • Fix Elegant Fox Ears and Holy Knight Helm special effect when turned into costume.

January 17, 2020

  • Update on HHH mobs sprites and some skills (added staff clones preparation for next HHH update)
  • Added force party share distribution on HHH when killing mobs. Each player active in party will get an assist point that will be distributed as a normal kill when it's equal the active party members.

January 14, 2020

  • Remove the battle badges rewards from Zeph's hunting missions.
  • Increased the zeny reward of Zeph's hunting missions by 75%

January 13, 2020

  • Remove Novice Survival, replaced with [Survival Event] Run for your Life. (under observation)

January 11, 2020

  • Fixed Divine helm and other similar headgear only giving 20% demi human resist instead of 25%

January 10, 2020

  • Fixed some HP card based on their description.

January 7, 2020

  • Recalibrated some HHH mobs skill and reduce some of their skill levels dramatically.

January 6, 2020

  • Disable 4 slotted weapons from being carted due to some cart item vanishing issue.
  • Disable wearing 2 artifact of trials at the same time.

January 1, 2020

  • Some mobs skill are changed/updated. (HHH, OGH, Faceworm, Horror Factory)

 

  • Upvote 1
  • Downvote 1

Share this post


Link to post
Share on other sites

Agreed, kinda love this.

Now I actually know what's new LOL

Share this post


Link to post
Share on other sites
Implemented Elite Hero Kills into Battlegrounds (ratio 2:1)

 

 

 

hmn does this mean,..we can get elite kils in BG?.to lvl up our weapon?..

Share this post


Link to post
Share on other sites

  • Disabled combination of -35% reduction headgears with the glorious equipment

 

Does this mean, if we wear glorious equips we lost the 35%? Cause I hope that's what it means. Lol.

Share this post


Link to post
Share on other sites

  • Converted Exodia into a spear
  • Implemented Elite Hero Kills into Battlegrounds (ratio 2:1)

OH YESSSSS

Share this post


Link to post
Share on other sites
Disabled combination of -35% reduction headgears with the glorious equipment

 

 

HaZe,..it seems u disabled the whole thing,.not jz w/ glorius,.even when not wearing a glorius item,.it doesn't work,.

it did'nt reduce any DMG,..it's fucked up >.<

Share this post


Link to post
Share on other sites
  • January 3, 2012:
    • Converted Exodia into a spear
    • Temporarily disabled Chain Lighting, Fatal Menace, Tetra vortex for some testing
    • Disabled combination of -35% reduction headgears with the glorious equipment
    • Battleground teams are now picked depending on class priority instead of being picked at random
    • Increased Battlegrounds level requirement to 500
    • Increase duration of Battlegrounds Bossnia
    • Decreased Battlegrounds Triple Inferno's duration
    • Implemented Elite Hero Kills into Battlegrounds (ratio 2:1)

I laik~ With the Elite Hero kills, it's like having woe every second of every day! lol! Plus Exodia becoming a spear will encourage the usage of RG! Yehey!

Share this post


Link to post
Share on other sites

hmn does this mean,..we can get elite kils in BG?.to lvl up our weapon?..

 

Yes you earn Elite Kills in BG

 

HaZe,..it seems u disabled the whole thing,.not jz w/ glorius,.even when not wearing a glorius item,.it doesn't work,.

it did'nt reduce any DMG,..it's fucked up >.<

 

Fixed already

Share this post


Link to post
Share on other sites

lel it's also unfair for thoe who doesn't go PVP and WOE,.the idea of getting elite kills in BG is great coz lot of people go there rather than goin on PVP :D

Share this post


Link to post
Share on other sites
  • Added Rune Knight runes to 3rd jobs tool shop

 

Uhmm...the runes were not added in the 3rd Job Shop, but they were place in the All-purpose Tool Shop.

Share this post


Link to post
Share on other sites

×