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Most of these changes require a server reboot for them to take effect in-game.


July 29, 2016

  • Fixed a bug with High Wizards having more health than Warlocks.

  • Fixed a bug with players being able to purchase from vending shop's while having security enabled. 

  • Slightly increased the damage of Judex to make it 3x the base damage of Holy Light.  

  • Reset the TK/Alchemist/Whitesmith Fame List to give newbies a chance to catch up with veterans. (This will now happen quarterly)

  • Increased the maximum price for an item to be sold via Vending skill from 1b to 2b.

  • Added a check so merchants no longer lose zeny when they reach the maximum amount of cash Zeny. (Players cannot buy if the merchant is at max zeny).

  • Implemented a check so players cannot stand on top of each other. Max of 1 character can stack within a single cell. (under observation)

  • Increased the ATK provided by weapon refinements by x5. (Lvl 1: 10,  Lvl 2: 15  Lvl 3: 25 Lvl 4: 35 per refine level)

  • Fixed a bug with Genetics not being able to equip cannon balls, which prevented them from using some skills.

  • Fixed a bug with Cannon Balls not being recognized as Ammunition for certain skills.

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It's possible that some small bug fixes won't be posted here but important changes & fixes will most definitely be added below.


September 15, 2016

  • Implemented 24 new donation items with new effects (read more)


September 11, 2016

  • Implemented Madara's Susano'o - Event exclusive Rare
  • Released new sprites for Exodia and Super Novice Elite Weapons.
  • Modified the sprites of Howling Wind, Poseidon Shoes and Twilight boots to prevent scam.
  • Modified the sprites of Abbadon Aura and Snow Dragon Spirit
  • Added permanent versions of the Returner's Set to the Vote4Points Shop



I believe this one doesn't work. Still showing no weapon sprites. Both. Rod and Knife

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January 9, 2017

  • Modified the @whosell command to include an optional minimum price filter.
  • Reduced the damage bonus of Hatred by 50%
  • Increased Star Gladiator's base HP by about 20%
  • Reduced Hundred Spear's Cool down from 0.3 to 0.2
  • Reduced the Heal Rate of Slim Potion Pitcher from 10x default heal rate down to 5x.
  • The 15% Flee Rate from Cris only applies to Assassins now and they cannot equip 2 Cris at the same time.
  • Increased Mechanic's Repair Cooldown from 1.3 seconds to 2 seconds.
  • Blacksmith's Hammer Fall now has a 10% chance of causing Paralyze on the enemy.
  • Reduced Sharp Shooting's base damage by 10%
  • Elite Heroes now lose 2 Elite Weapon Kills every time they kill themselves

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