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HaZe

Miner World

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miner_World.png

An immense wealth is hidden beneath the Earth's crust...

Do you have what it takes to find it and become the wealthiest miner in Midgard?

Mine_intro.png
The younger of the famous brothers Goldstein has arrived to Einbroch, the city of Steel, to offer his technology to the citizens of Midgard. David Goldstein is a bright scientist that invented an ingenious drill that can be attached to special boots. The Drilling Boots allow the wearer to mine valuable minerals from dungeons and fields in much more efficient manner than using an old-school pike.
 
David Goldstein believes his Drilling Boots can enable anyone to become a master miner and he is eager to start training people on how to use his invention.
 
If you are interested in using the Drilling Boots to start mining, you can purchase a set of boots from David for 500M Zeny. If you are lucky, he may offer them to you at half price (250M Zeny) if you purchase them the first time you talk to him.
 

 

 

NPC: David Goldstein

 

 

Location: einbroch 50 200

goldstein.png

 
 
mining-how.png
First, you must purchase the Drilling Boots from David. You are encouraged to equip the boots to gain access to new mining skills.
The first step in the mining process is making a drill.
 
In order to make a drill you must send a whisper to "npc:mine" with the word "make". 
makedrill.png
It may take several attempts before you succeed in making your drill. Just keep repeating the process until you succeed.
 
Once you have your Drilling Boots and you have created your drill you will be ready to start drilling..but first, you have to find the mine!
 
You must go to a map where mines are known to be found (full list found below) and try to find the exact spot where the mine is located. They are invisible but luckily you have a "Detection" miner skill that will guide you on finding the mine's location.
 
In order to detect the mine simply send any message to "npc:mine" - For example, "Drill", "Detect", or.."sdjskja". Anything will work.
 
The Detection skill will advise you to move up, down, left or right until you find the exact location of the mine. It may take a few attempts before you actually find the mine, but once you do..you can mine it for quite a while before the mine is destroyed or runs out of minerals.
 
Once you find the exact location of the Mine, you can again send a message to "npc:mine" to start drilling the mine and excavating valuable minerals.
 
Once you start mining you will start noticing that the Drill gets hotter whenever you drill on a mine. You must pay attention to the "Heat" in your chatbox because if your drill reaches a Heat of 100 the drill will break and you will have to create another drill whispering "make" to "npc:mine". 
 
It is recommended that you stop drilling when you reach a heat of 80-90 in order to make sure your drill does not break. It usually takes only a few seconds for the drill to cool down after you stop so you can begin drilling again soon after.
 
 
minerskills.png
Whenever you mine you will earn Miner EXP. This experience is used to level up your Mining Skills. Even when you do not find any items in the mine, your miner exp will still increase. The deeper you dig, the more experience you will earn.  However, keep in mind that if you break your drill or you move while drilling, you will lose Miner EXP. You can check your current mining level and experience on the message that appears each time you drill.
 
When you level up, you will be awarded with Miner Skill points. These points can be used to level up Miner Skills that will increase your productivity while mining. You get at a minimum 3 skill points per level, but the number of skill points received may vary depending on your Miner Level.
 
To view all skills and/or to level up Miner Skills send a whisper to "npc:mine" with the word "skill".
mineskill.png
 
Below is a list of all the Miner Skills available:

 

  • Lynx Eye: (1-10) Improved detection capability, at level 10 the player can jump directly to the mine or show it on the mini-map.
  • Diamond Head: (1-10) Increases the heat resistance in (10 * Skill) %
  • Faster Drill: (1-25) Increase the Drill speed in a (2 * Skill) %
  • Lucky Miner: (1-10) Increases the chances of gain minerals (Skill / 20) %
  • Quick Rest: (1-10) The drill turns cold faster (10 * Skill) %
  • Money Maker: (1-20) Gives a chance of receiving 1,000,000 Zeny every time the Drill spins. (Skill) %
  • Merchant Blood: (1-20) Increases the power of the drill and gain more depth after each try (Skill) % (Only Merchant Class)
  • Weight Boots: (1-45) Increases the weight limit when using Driller Boots. (1 + Skill / 5) % (All Classes except Merchant)
  • Double or Nothing: (1-100) Gives a chance of receiving 2 items at once. (Skill / 10) %
  • Repair: (1-50) Gives a chance of cool the Drill without stop the dig process (Skill / 10) %
  • Drill Box: (1-50) Allow you to create more than 1 Drill, +1x skill
  • Magical Detection: (1-100) Increase the detection range in (Skill %)
  • Hero Exp Booster: (1-100) Increase the chances of gain 50k Hero EXP during the drill process (Skill / 10) %
  • Division EXP Booster: (1-100) Add chances of gain 50 Division EXP during the dig process  (Skill / 10) %
  • Boot Care: (1-100) Decrease the chances of break the Driller Boots during the dig process (Skill %)
  • Copy-Right: (1) The items found while mining will be signed with the Miner's name. (Signed items don't stack with non signed items)
  • Mine Guardian: (1-50) Gives a chance of receive damage to protect the mine from the destruction. (Skill %)            
  • Miner Aura: (1-100) Decrease the chances of receive damage during the dig process. (Skill / 2 %)
  • Corrosive Oil: (1-100) Softens the rocks reducing the drill deterioration during the dig process. (Skill / 25)          

 


 
 
mines-types.png
There are a total of 8 different mines, all of which drop minerals at different rates. The lower level mines are known for dropping more "trash" items than the higher level mines. It is important to increase your Miner Level so you can gain access to these more productive mines and skills that increase drop rate of minerals.
 
Open spoiler to view different types of mines:


1. Mayan Mine
  • Min level to detect: 0
  • Distance to detect: 100
  • Min level to drill: 0
  • Roughness: 12

2. Moonlight Mine

  • Min level to detect: 0
  • Distance to detect: 80
  • Min level to drill: 0
  • Roughness: 12

3. Pharaoh Mine

  • Min level to detect: 0
  • Distance to detect: 75
  • Min level to drill: 10 (temporarily 5)
  • Roughness: 14

4. Amon Ra

  • Min level to detect: 10
  • Distance to detect: 35
  • Min level to drill: 30 (temporarily 15)
  • Roughness: 16

5. Beelzebub

  • Min level to detect: 15
  • Distance to detect: 10
  • Min level to drill: 40
  • Roughness: 17

6. Scarabah

  • Min level to detect: 20
  • Distance to detect: 20
  • Min level to drill: 50
  • Roughness: 18

7. Valkyrie

  • Min level to detect: 30
  • Distance to detect: 50
  • Min level to drill: 75
  • Roughness: 19

8. Addax

  • Min level to detect: 50
  • Distance to detect: 15
  • Min level to drill: 150
  • Roughness: 20

 

  • Mine Name: The name of the mine class.
  • Item Name: The name of the item mined.
  • Item ID: The item ID of the item mined.
  • Drop Rate: The base drop rate of the item, example: 1000/10,000
  • Rate Increment: This value is multiplied by the depth. Example: If rate increment is 100 and your depth is 6 the total drop rate will be (1000+(100*6) = 1600/10,000)
  • Max: The maximum possible drop rate that can be achieved for that item.

In the example above the drop rate for an item is 1600/10,000. The way the script works is, a random number will be generated from 1~10,000 if the number is less than or equal to 1,600 --> you will successfully mine the item. Otherwise, you will not get any item and will have to keep digging.
 
There are a number of new minerals introduced that you need to keep an eye for. These minerals will be used to forge new equipment and to fused mvp cards.
 
Open spoiler to view a list of the minerals you need to keep an eye for:



1. Adamite [RARE]
2. Albite [LESS-RARE]
3. Aluminium [LESS-COMMON]
4. Bronzite [COMMON]
5. Calcite [LESS-RARE]
6. Copper [LESS-COMMON]
7. Corundum [LESS-RARE]
8. Graphite[COMMON]
9. Magnetite [LESS-COMMON]
10. Mercury [LESS-COMMON]
11. Onyx [RARE]
12. Silicon [COMMON]
13. Silver [LESS-COMMON] 
14. Titanium [RARE]
15. Rough Pure Oridecon [LESS-RARE] (1/5 fragment to create 1 Pure Oridecon)
16. Rough Pure Elunium  [LESS-RARE] (1/5 fragment to create 1 Pure Elunium)

17. Blood Stone [RARE] - Used for Fusing MvP Cards

Mineral_Forging.png

Master the art of forging to maximize your profits from mining

by converting your minerals into powerful equipment!

 

Following on the footsteps of his younger brother David, Marcus Golstein, the mastermind behind the Refine Forging Hammer, arrived to the city of Einbroch. The Forging Hammer created by Marcus is the most light-weight, durable and resistant hammer ever created. It was forged using a combination of high quality minerals and it is strong enough to break even the hardest of minerals. Marcus not only brings his amazing hammer with him, but he also has access to recipes that make unbelieveable equipment using minerals found accross Midgard. People on the streeps on Prontera say that with the help of Marcus and his Forging Hammer, even a granny can become a master forger!

 

marcus.png

NPC: Marcus Goldstein

Location: Einbroch 50 200

 

howtoforge.png

The first step to begin forging minerals into powerful equipment is to obtain a Refined Forging Hammer from Dr. Marcus Goldstein. He can be found next to his brother at @go einbroch. When you speak to him he will request that you bring some minerals and zeny in order for him to make the hammer for you.

 

When you obtain the Refined Forging Hammer, you can equip it to gain access to the forging abilities.

 

To access the Forging Menu you must send a whisper to "npc:forge". You can send him various words to access different features.

  • Whisper "skill" to "npc:forge" to access the Forging Skills Menu.
  • Whisper "info" to "npc:forge" to access your forger stats such as Lvl, Exp and Record.
  • Whisper "forge" or anything else to access the recipes and begin to forge equipment.

npcforge.png

 

 

 

forging-skills.png

There are 5 different Forging Skills available. You must be very careful when you are choosing the skills as there is no reset for forging skills.

  • Master Forger [1-10] - Increases the Forge Success rate by  (2*ForgerLevel)%. (Max of 20% at lvl 10)
  • Fast Learner [1-10] - Increases experience earned per forge attempt by 10% per level (max of 100% or 2x exp at lvl 10)
  • Quick Forger [1-5] - Reduces the cooldown after forging equipment by 5 minutes per level. (Default is 30 min cooldown, down to 5 minutes at lvl 5)
  • Recycle [1-4] -  Adds a (SkillLvL*5)% chance of receiving back half of the minerals spent when forging fails. (Max of 20%)
  • Mineral Forger [1] -  Allows the forger to compound Oridecon and Elunium Fragments into Pure Oridecon/Elunium
As of right now the maximum level for forging is Lvl 30. The experienced earned for each forge attempt varies for each equipment, but the experience required to level up is quite linear. (125*ForgerLvl) EXP.
 
 
forgingequo.png
Open the spoiler to view the requirements, success rates and experienced earned for each equipment.
 
1.  [Aluminium Glove]  - [ACCESSORY] +10 STR, +5 DEX, +3% HP, -5% delay, slotted.
  •  175x - Aluminium
  •  145x - Silicon
  •    25x - Calcite
  •    25x - Corundum
  •     1x - STR Megingjard
  • ** Default success rate: 50% - Max: 70% **
  • ** EXP Earned: 75~100 Sucess & 15~25 Failure **
 
2. [Adamite Pendant] - [ACCESSORY] +10 INT, +5 DEX, +3% HP, -5% delay, slotted.
  • 145x - Silicon
  •   80x - Mercury
  •   30x - Adamite
  •   20x - Onyx
  •     1x - Int Megingjard
  • ** Default success rate: 50% - Max: 70% **
  • ** EXP Earned: 75~100 Sucess & 15~25 Failure **
 
 
3. [Copper Rosary] - [ACCESSORY] +10 VIT, +5% HP, -5% delay, slotted.
  • 145x - Copper
  •   90x - Silver
  •   55x - Calcite
  •   20x - Onyx
  •     1x - VIT Megingjard
  • ** Default success rate: 45% - Max: 65% **
  • ** EXP Earned: 85~105 Sucess & 20~30 Failure **
 
4. [Mercury Relic] - [ACCESSORY] INT+15, STR +20, slotted, Enables a 5% chance of autocasting a random magic bolt when physically attacking.
  • 110x - Mercury
  • 150x - Graphite
  •   50x - Calcite
  •   15x - Adamite
  •     1x - INT megingjard
  •     1x - STR megingjard
  • ** Default success rate: 50% - Max: 70% **
  • ** EXP Earned: 75~100 Sucess & 15~25 Failure *
 
 
5. [Juggernaut Armor] - [ARMOR] Non-slotted. +120% HP rate (150% if +8) 
  • 150x - Bronzite
  •   95x - Magnetite
  •   80x - Silver
  •   60x - Corundum
  •   25x - Titanium
  •     1x - Valkyrie's Armor
  • ** Default success rate: 35% - Max: 55% **
  • ** EXP Earned: 115~135 Sucess & 30~45 Failure *
 
 
6. [Magnetite Body Armor] [ARMOR] Slotted. +10 VIT, +15% HP rate, unbreakable. if(+8, no knockback)
  • 145x - Magnetite
  •   90x - Copper
  •   65x - Calcite
  •   20x - Onyx
  •   15x - Titanium
  •     1x - Valkyrie's Armor
  • ** Default success rate: 35% - Max: 55% **
  • ** EXP Earned: 115~135 Sucess & 30~45 Failure *
 
7. [Titanium Plate] - [ARMOR] +15 VIT, +3% HP, Increases resistance against fire and earth property attacks by 10% (If +8, adds a 3% chance to reflect single target magic attacks back to the offender)
  • 150x - Bronzite
  •   90x - Aluminium
  •   45x - Calcite
  •   30x - Titanium
  •     1x - Valkyrie's Armor
  • ** Default success rate: 45% - Max: 65% **
  • ** EXP Earned: 80~105 Sucess & 20~30 Failure **
 
8. [Mercenary's Chain Mail] - [ARMOR] +15 AGI, PD +5, Increases physical damage to demi-humans by 10% (if +8, FLEE + 100)
  • 150x - Graphite
  •   90x - Copper
  •   90x - Aluminium
  •   35x - Corundum
  •    1x - Valkyrie's Armor
  • * * Default success rate: 45% - Max: 65% **
  • ** EXP Earned: 80~105 Sucess & 20~30 Failure **
 
9. [bronzite Buckler] [sHIELD] +20 STR, +15 DEX, MaxHP + 150k, melee damage reflect by 10%, slotted. (If +8, cannot be stripped)
  • 225x - Bronzite
  • 100x - Magnetite
  •   90x - Silver
  •   20x - Adamite
  •     1x - Valkyrie's Shield
  • ** Default success rate: 40% - Max: 60% **
  • ** EXP Earned: 95~120 Sucess & 25~35 Failure **
 
10. [Onyx Guard] - [sHIELD] +15 STR, +15 INT, Increases magical and physical damage to demi-humans by 8%, slotted. (If +8, cannot be knockback)
  • 200x - Silicon
  • 100x - Mercury
  • 100x - Aluminium
  •   45x - Corundum
  •   15x - Albite
  •     1x - Valkyrie's Shield
  • ** Default success rate: 40% - Max: 60% **
  • ** EXP Earned: 95~120 Sucess & 25~35 Failure **
 
11. [silver Aegis] - [sHIELD] +15 DEX, +100 HIT, Increases damage to demi-humans by 10%, slotted. (If +8, Additional 75 Hit rate)
  • 120x - Silver
  •   90x - Mercury
  •   40x - Albite
  •   15x - Adamite
  •   10x - Titanium
  •     1x - Valkyrie's Shield
  • ** Default success rate: 40% - Max: 60% **
  • ** EXP Earned: 95~120 Sucess & 25~35 Failure **
 
12. [Rustic Mantle] - [ROBE] +15 INT, +15 VIT, +10% reduction to water and wind element, +10% HP, slotted. (if +8, increases matk rate by 10%)
  • 175x - Graphite
  •   80x - Magnetite
  •   50x - Corundum
  •   20x - Titanium
  •     1x - Valkyrie's Manteau
  • ** Default success rate: 45% - Max: 65% **
  • ** EXP Earned: 85~105 Sucess & 25~35 Failure *
 
13. [Albite Garment] - [ROBE] +15 STR, +15 DEX, 5% HP rate, reduces neutral, ghost and holy damage by 15%, slotted. (if +8, 10% atkrate)
  • 150x - Silicon
  • 100x - Albite
  •   20x - Adamite
  •   80x - Magnetite
  •     1x - Valkyrie's Manteau
  • ** Default success rate: 45% - Max: 65% **
  • ** EXP Earned: 85~105 Sucess & 25~35 Failure *
 
14. [supersonic Boots]- [sHOES] Non-Slotted, +25% HP/SP, Additional movement speed +15% (Stacks), Increases resistance against Stone Curse, Curse and Stun by 50%. (If +8, Increases magic damage to demi-humans by 5%)
  • 160x - Bronzite
  • 100x - Mercury
  •   75x - Silver
  •   50x - Albite
  •   25x - Onyx
  •     1x - Valkyrie's Shoes
  • ** Default success rate: 40% - Max: 60% **
  • ** EXP Earned: 110~135 Sucess & 25~45 Failure *
 
15. [Agile Cleats] - [sHOES] Non-Slotted, +25% HP/SP, Permanent endure effect, PD+5, Flee +100.  (If +8, Increases physical damage to demi-humans by 5%)
  • 175x - Graphite
  • 120x - Silicon
  •   80x - Copper
  •   55x - Albite
  •   15x - Onyx
  •     1x - Valkyrie's Shoes
  • ** Default success rate: 40% - Max: 60% **
  • ** EXP Earned: 110~135 Sucess & 25~45 Failure *
16. Pure Oridecon - Protects your weapon against breaking during refine attempts up to +10.
  • 5x - Pure Oridecon Fragment
  • ** Default success rate: 25% - Max: 40% **
  • ** EXP Earned: 35~50 Sucess & 10~15 Failure *
17. Pure Elunium - Protects your equipment against breaking during refine attempts up to +8.
  • 5x - Pure Elunium Fragment
  • ** Default success rate: 20% - Max: 30% **
  • ** EXP Earned: 50~75 Sucess & 15~20 Failure *
 

Other Information about Forging:

  • The Max Level of Forging is 30.
  • The Refined Forging Hammer is account bound.
  • The Forging Hammer has a 7% chance of breaking during failed forging attempts.
  • You do not lose forger exp when you fail to forge, you actually gain a bit of exp even if you fail.
  • There is no Skill Reset for forging, and if there ever is, it will be very expensive so choose your skills carefully.

The Forging System goes hand in hand with the Mining System because it uses mined minerals to forge equipment. However, you don't necesarily have to mine in order to forge. You can always buy minerals from other players and attempt to forge yourself without mining. Likewise, you don't have to forge, you could just sell your minerals and use the zeny to purchase already forged equipment. It all depends which art you want to master, or if you are gifted, you could master both arts!

Needless to say, the Forging System is still under obersvation, as well as the Mining System. We are still playing around with the drop rate of minerals and where the minerals are found. That means the list of requirements and success rates can change at any time without warning.

 

mining-fused.png
We have opted not to include Fused MvP cards into the Forging System because we don't necesarily see "Cards" as being forgeable with the type of minerals the mines drop. We will add the Fused MvP Cards soon and they will require a new type of "liquid" mineral that will be used to fuse the MvP cards. More information about Fused MvP cards will be announced soon.

Open the spoiler below to view the new Fused MvP cards: (Not in-game available yet)



1. [FUSED] Atroce Card - Weapon - Unstackable
Attack + 500 
Attack has small chance to cause curse to target. 
Increase Hit by 15 per compounded weapon upgrade. 
 
2. [FUSED] Baphomet Card - Weapon - Unstackable
Splash 3x3
Increase attack range by 1
Increase critical damage by 15%
if compounded on +8 weapon > Crit rate + 20
 
3. [FUSED] Maya Purple Card - Headgear (Unstackable)
All stat + 15
ACD - 15%
Enable to detect hidden enemies
 
4. [FUSED] Ghostring card - Armor
Enchant armor with ghost property.
Max HP + 10%
Reflect 5% of the physical damage received back to the offender.
Super Novice: Enable Energy Coat
 
5. [FUSED] Dracula Card - Weapon (unstackable)
Increase damage to all race by 15%
5% chance to convert 10% of damage as HP.
2% chance to drain target SP by 10% on each attack.
 
6. [FUSED] Angeling Card - Armor
Enchant armor with holy property
Increase HP by 5% each armor upgrade
Small chance to change attackers armor to undead property (change undead skill)
 
7. [FUSED] Eddga Card - Shoes
ATKRate+10%
Max HP increased by 10%
Permanent Endure Effect
 

 

 


 
As of right now there is no max level for this mining system. You can continue to mine and level up until you max all your mining skills, and then continue just for the fun of it. The higher your Mining Level the better you will become at mining and the more rewarding the system will become to you.
 
 

 

 

mining-intro.png

 

 

Click here to view a quick video

on how to get started with the Mining System

 
Special Credits:

  • Zephyrus for being the original creator of the mining system.
  • Wikipedia for providing the images and description for the new minerals.
  • Magna Divinus for helping out with the sprite of the new equipment
  • GM Shuvi for helping out in the testing of the Mining System
  • The Game Consultants and Staff members for helping with the effect of the new cards and equipment.


 


 
 
mining-maps.png
There may be 1-3 mines on a map at the same time. The type of mine that appears in each map is random out of a list of mine classes that exist on that map. If you are interested in learning which mines exist in which map, you can view a list of all the maps that have mines and which mines spawn there by opening this spoiler:


The number in front of the Mine Name is the Mine Level (1~8)
 
anthell01
1. Mayan Mines
2. Moonlight Mines
 

pay_dun01
1. Mayan Mines
2. Moonlight Mines
 

orcsdun01
1. Mayan Mines
2. Moonlight Mines

 

gef_fild11
1. Mayan Mines
2. Moonlight Mines
 
prt_sewb1
1. Mayan Mines
2. Moonlight Mines

 

anthell02
1. Mayan Mines
2. Moonlight Mines
3. Pharaoh Mines
 
bif_fild01
2. Moonlight Mines
3. Pharaoh Mines
4. Amon Ra Mines
 
bif_fild02
3. Pharaoh Mines
4. Amon Ra Mines
 
bra_dun01
1. Mayan Mines
2. Moonlight Mines
3. Pharaoh Mines
 
bra_dun02
1. Mayan Mines
2. Moonlight Mines
3. Pharaoh Mines
4. Amon Ra Mines
 
cmd_fild02
3. Pharaoh Mines
4. Amon Ra Mines
6. Scarabah Mines
 
cmd_fild03
3. Pharaoh Mines
1. Mayan Mines
 
cmd_fild04
1. Mayan Mines
2. Moonlight Mines
3. Pharaoh Mines
4. Amon Ra Mines
 
ein_fild01
3. Pharaoh Mines
4. Amon Ra Mines
5. Beelzebub Mines
 
ein_fild02
2. Moonlight Mines
3. Pharaoh Mines
4. Amon Ra Mines
5. Beelzebub Mines
 
ein_fild05
1. Mayan Mines
3. Pharaoh Mines
4. Amon Ra Mines
 
ein_fild07
4. Amon Ra Mines
5. Beelzebub Mines
 
gefenia04
4. Amon Ra Mines
5. Beelzebub Mines
6. Scarabah Mines
 
gef_fild06
1. Mayan Mines
2. Moonlight Mines
3. Pharaoh Mines
4. Amon Ra Mines
 
gef_fild08
3. Pharaoh Mines
4. Amon Ra Mines
5. Beelzebub Mines
 
gef_fild09
1. Mayan Mines
3. Pharaoh Mines
4. Amon Ra Mines
 
gef_fild10
1. Mayan Mines
5. Beelzebub Mines
 
gef_fild14
1. Mayan Mines
3. Pharaoh Mines
4. Amon Ra Mines
 
gl_dun01
3. Pharaoh Mines
4. Amon Ra Mines
5. Beelzebub Mines
6. Scarabah Mines
 
gl_dun02
4. Amon Ra Mines
5. Beelzebub Mines
6. Scarabah Mines
 
gon_dun03
3. Pharaoh Mines
4. Amon Ra Mines
5. Beelzebub Mines
 
hu_fild02
1. Mayan Mines
2. Moonlight Mines
3. Pharaoh Mines
 
ice_dun03
1. Mayan Mines
4. Amon Ra Mines
5. Beelzebub Mines
6. Scarabah Mines
 
iz_dun02
1. Mayan Mines
2. Moonlight Mines
3. Pharaoh Mines
 
lhz_dun03
4. Amon Ra Mines
5. Beelzebub Mines
6. Scarabah Mines
7. Valkyrie Mines
 
mag_dun01
2. Moonlight Mines
3. Pharaoh Mines
4. Amon Ra Mines
 
mjo_dun01
1. Mayan Mines
2. Moonlight Mines
3. Pharaoh Mines
 
mjo_dun03
3. Pharaoh Mines
4. Amon Ra Mines
 
moc_fild07
1. Mayan Mines
2. Moonlight Mines
3. Pharaoh Mines
 
nameless_n
3. Pharaoh Mines
4. Amon Ra Mines
 
pay_dun02
1. Mayan Mines
2. Moonlight Mines
3. Pharaoh Mines
 
pay_dun03
1. Mayan Mines
2. Moonlight Mines
3. Pharaoh Mines
 
prt_fild09
1. Mayan Mines
2. Moonlight Mines
4. Amon Ra Mines
 
thor_v01
3. Pharaoh Mines
4. Amon Ra Mines
5. Beelzebub Mines
6. Scarabah Mines
 
thor_v03
3. Pharaoh Mines
4. Amon Ra Mines
5. Beelzebub Mines
6. Scarabah Mines
7. Valkyrie Mines
 
yggdrasil01
3. Pharaoh Mines
4. Amon Ra Mines
5. Beelzebub Mines
6. Scarabah Mines
 
izlu2dun
4. Amon Ra Mines
5. Beelzebub Mines
6. Scarabah Mines
7. Valkyrie Mines
 
casp_dun01
5. Beelzebub Mines
6. Scarabah Mines
7. Valkyrie Mines
8. Addax Mines
 
 
gld_dun01
3. Pharaoh Mines
4. Amon Ra Mines 
5. Beelzebub Mines
6. Scarabah Mines 
7. Valkyrie Mines
8. Addax Mines 
 
gld_dun02
3. Pharaoh Mines
4. Amon Ra Mines
5. Beelzebub Mines
6. Scarabah Mines 
7. Valkyrie Mines
8. Addax Mines 
8. Addax Mines 
 
gld_dun03
3. Pharaoh Mines 
4. Amon Ra Mines 
5. Beelzebub Mines 
6. Scarabah Mines 
7. Valkyrie Mines 
8. Addax Mines 
 
gld_dun04
3. Pharaoh Mines
4. Amon Ra Mines
5. Beelzebub Mines
6. Scarabah Mines
7. Valkyrie Mines
8. Addax Mines

 


 
 
mined-items.png
If you want to see a complete list of all the items that can be excavated from the mines, you may click this link.
 
Curious of how the drops actually work? Take this as an example:
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HOLLLY SHIEET +1 for this, thank you Lord Haze and the staff!
it's time to buy sweeptakes ticket more muahaha  :th_gg:

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Since there is an enormous amount of new miners exhausting all Mayan and Moonlight mines, we have decided to temporarily reduce the lvl required to mine Pharaoh mines from Miner lvl 10 to lvl 5. The Miner lvl requirement to mine Amon Ra mines was reduced from 30 to 15. 

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14. [supersonic Boots]- [sHOES] Non-Slotted, +25% HP/SP, Additional movement speed +15% (Stacks), Increases resistance against Stone Curse, Curse and Stun by 50%. (If +8, Increases magic damage to demi-humans by 5%)

 

can u guys change this shoe to 5-10% hp and add slot? +8 effect is useless since magic users need to main fbhc 99% of the time and if no fbhc means no damage for magic user. this shoe mostly for physical job if this is non slotted.

 

the other shoe too

Edited by ajisphere

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Say you reach lvl 1 or 80% for lvl 1 if your drill break does it return to O xp??

No. Your EXP stays

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Make pharoah mine class detected by lvl5 miners only pleasee..its sooooooo annoying!!!!

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