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AllenAaron

Ninja charms - damage

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We need to realize that this server is on a damage meta now, Aaron. Ok jk. LOL. Staff needs to get fixing a lot of skills. Dmgs are outrageous, you are as well. Jk.

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We need to realize that this server is on a damage meta now, Aaron. Ok jk. LOL. Staff needs to get fixing a lot of skills. Dmgs are outrageous, you are as well. Jk.

Actually I think most skills are balanced and there's no need to nerf 90% of the skills right now. Ab can tank SS + Spiral + etc skills easily, because of renewal and only thing can really easily kill ab is sorc dp + these skills (no status included). If we nerf these skills, it will reach to a point where dp + physic skill won't be able to outdmg non-assumped ab.

 

2-3++ years ago, damage of spiral, sharp shoot, grimtooth dealt lower damage ya, but ab only had noble: 15% noble, thara 30% = 45% total demi resist + assumptio. Now damage is a bit higher but ab in terms of survivability increased too much. Ab is now 25% noble, 30% thara/hades, 10% shoe of affection + assumptio = 65% demi resist + assump + spike effect eweap = super hard to kill.

 

Imo there's no need to fix most skills, as most skills kinda balanced for renewal.

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I though Ninja had normal def, normal hp like others class... Until I make Ninja, well.. so far.. this is the Ultimate Hard  class I ever make to be Elite. I amazed how pro Ninja can survive in pvp with this very low hp. With vit 400,  I just cry see hp number. Even WL/SL has more survivalbility in term of HP. Hide + Jump, is not so easy to master. I dont know in pvp, but in non pvp, like STP, no ninja able to beat at least my noob chars in damage. I wonder, if Ninja got nerf in damage... well........

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  • Increased the cool down of Kagerou's Fire/Wind/Earth/Water Charms from 0 to 0.3 seconds.

I am not ready to nerf the damage boost of the charms at this point but this should make it so they dont get the boost almost instantly every time..

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