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1. Server Down or Lag discussions do not belong on the shout box, you may ask here.
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* You need 5 active posts to use the shout box. (Do not spam or post useless stuff to reach 5 posts)
@  hueeks : (26 June 2017 - 08:48 PM) thanks, its working now
@  Xero : (26 June 2017 - 08:45 PM) Use Estun before Esma
@  hueeks : (26 June 2017 - 08:42 PM) i cant do esma on monster, is there something missing?
@  Xero : (26 June 2017 - 08:40 PM) Removing zeny from mining IS a way to reduce inflation of prices.
@  Murcielago : (26 June 2017 - 08:36 PM) is there like a donate item that looks like assassin mask?
@  tictactog : (26 June 2017 - 08:31 PM) so what are the other ways to get zeny? lol the prices are too inflated
@  hueeks : (26 June 2017 - 08:21 PM) PC>Bullock helm
@  HaZe : (26 June 2017 - 07:19 PM) @kyrieeleison0023 Take it as a Mining introduction promotion :) let's imagine all the zeny was already found and dug out of the mines lmao
@  RVDL : (26 June 2017 - 07:17 PM) FWIW, you can still earn some zeny through the skill Money Maker
@  kyrieeleison... : (26 June 2017 - 06:48 PM) drop rate**
@  kyrieeleison... : (26 June 2017 - 06:48 PM) @HaZe, point taken. I agree with you, but I personally mine diligently these past weeks since I can sense that there would be a drop date nerf in relation to zeny bags. Aaaaaaaaaaand I was right. lmao
@  HaZe : (26 June 2017 - 06:37 PM) Also don't like the fact that other features were ditched because Mining was too profitable to do anything else.
@  HaZe : (26 June 2017 - 06:37 PM) Mining gives quite a lot of profit from minerals, forging items and pure ori/elu, aside from other goodies like surprise boxes. There is no need to dumb hundreds of billions of zeny a day in addition to that as well.
@  kyrieeleison... : (26 June 2017 - 06:23 PM) there is actually a good side to this, lesser items from mine means a better chance to get minerals which is actually what Miner World is about. lol
@  HighEnd Succ : (26 June 2017 - 06:19 PM) Uh yea only 100m is available
@  Snow Princess : (26 June 2017 - 06:18 PM) onli 100m left n the drop change lower too ┻━┻ ︵ヽ(`Д´)ノ︵ ┻━┻
@  kyrieeleison... : (26 June 2017 - 06:16 PM) so only 100M zeny bags in mining now?
@  Aya : (26 June 2017 - 06:14 PM) Uwaa
@  AllenAaron : (26 June 2017 - 05:58 PM) @flyingcat Check the change log ,some of them are removed.
@  FARMNKILL : (26 June 2017 - 04:11 PM) no more free donation item

HaZe

HaZe

Member Since 17 Oct 2011
Offline Last Active Today, 09:15 PM
****-

Kill Share Party Mode

27 May 2017 - 05:05 PM

killsharemode.png

No longer will support classes suffer the pain of PvP without getting rewarded for their effort!

The new Kill Share Party Mode is here to save the day!

 

We have implemented a new option to the Party Manager NPC that allows all kill rewards to be shared evenly among the members of the party. This opens up the door for players to start playing support classes more often and not have to worry about not getting any kills or rewards.

 

 

The Kill Share Mode is accessible via the Party Manager NPC in Caspen or by sending a Whisper to "npc:pvp".

 

 

How does it work?

  1. Once your party has the desired number of members, the party leader can speak with the Party Manager NPC to turn on the Kill Share Mode.
  2. While the Kill Share Mode is enabled, all the killing rewards earned by the members of the party will go towards a "Party Reward Bank".
  3. Whenever the party is finished PvPing, the party leader can go back to the Party Manager NPC to turn off the Kill Share Mode.
  4. When the Kill Share Mode is turned off, all the rewards earned by the party while the mode was enabled will be evenly split among all the original members of the party.

The Kill Share Mode accumulates rewards in the following arenas:

  • Hero Arena
  • Hero Happy Hours
  • 3rd Jobs Arena

The Kill Share Mode accumulates the following rewards:

If you are in a party with Kill Share Mode enabled you will not receive individual rewards such as DM points and Elite Weapon kills when you get a kill. All those rewards will go towards the Party Bank and given away only when the party leader turns off the Kill Share Mode.

  • Hero Kills
  • Elite Weapon Kills
  • Deathmatch Points
  • Montangu Kills
  • Heroic Coins (HHH)
  • Battle Badges (HHH)

Example:

I create a party with 3 of my friends, which means the member count for the party is 4 (including me). We go to the Hero Happy Hours Arena and between all the members of the party we manage to get 40 kills. These 40 kills will add 40 Hero Kills, 40 Elite Weapon Kills, 80 DM points, 40 Montangu, 40 Heroic Coins, 120 Battle Badges etc. When I go back to the Party Manager NPC and turn off the Kill Share Mode, each of the original members of the party will receive 10 Hero Kills, 10 Elite Weapon Kills, 20 DM points, 10 Montangu, 10 Heroic Coins, 30 Battle Badges etc.

 

Notes:

  • In order to receive Elite Weapon Kills earned by the party, the player must be wearing the Elite Weapon when the Kill Share Mode is turned off by the party leader.
  • In oder to receive any rewards earned by the party, the player must be online at the time the leader turns off the Kill Share Mode.
  • Only the party members that were in the party when the Kill Share Mode was turned on will be able to receive rewards. Any kill earned by a player that was invited after the party turned on the share mode will not be counted.
  • The party member count must remain the same as when the Kill Share Mode was turned on. If someone leaves the party or joins the party and the member count changes, no more rewards will be added to the Party Bank.
  • If you get kicked out of the party when the leader turns off the Kill Share Mode you will not receive rewards.
  • If the party has 10 members and managed to get only 9 DM points, 9/10 = 0.9 = 0. Meaning, nobody will get DM points. Likewise, if there are 3 players and 17 DM points were earned, 17/3 = 5.6 = 5. Each member will get 5 DM points and 2 will be wasted.
  • As long as you were in the party when it was registered, you will receive rewards earned by the party, even if you did not personally assist on those kills. All rewards earned by the party are split evenly between all original party members.
  • If you want to add a new player to the party you will need to reset the Kill Share Mode so the new player is counted.

 

This is a system that has been suggested many times and we are excited to finally be able to put it into play. We are eager to see more team work in our PvP arenas and to open the possibility of many new classes to focus on being full support.

 

The system is very new and complex, your questions are welcome and we depend on all our players to report any bug they encounter with this new system.


Mineral Forgery

26 May 2017 - 10:02 AM

Mineral_Forging.png

Master the art of forging to maximize your profits from mining

by converting your minerals into powerful equipment!

 

Following on the footsteps of his younger brother David, Marcus Golstein, the mastermind behind the Refine Forging Hammer, arrived to the city of Einbroch. The Forging Hammer created by Marcus is the most light-weight, durable and resistant hammer ever created. It was forged using a combination of high quality minerals and it is strong enough to break even the hardest of minerals. Marcus not only brings his amazing hammer with him, but he also has access to recipes that make unbelieveable equipment using minerals found accross Midgard. People on the streets on Prontera say that with the help of Marcus and his Forging Hammer, even a granny can become a master forger!

 

marcus.png

NPC: Marcus Goldstein

Location: Einbroch 50 200

 

howtoforge.png

The first step to begin forging minerals into powerful equipment is to obtain a Refined Forging Hammer from Dr. Marcus Goldstein. He can be found next to his brother at @go einbroch. When you speak to him he will request that you bring some minerals and zeny in order for him to make the hammer for you.

 

When you obtain the Refined Forging Hammer, you can equip it to gain access to the forging abilities.

 

To access the Forging Menu you must send a whisper to "npc:forge". You can send him various words to access different features.

  • Whisper "skill" to "npc:forge" to access the Forging Skills Menu.
  • Whisper "info" to "npc:forge" to access your forger stats such as Lvl, Exp and Record.
  • Whisper "forge" or anything else to access the recipes and begin to forge equipment.

npcforge.png

 

 

 

forging-skills.png

There are 5 different Forging Skills available. You must be very careful when you are choosing the skills as there is no reset for forging skills.

  • Master Forger [1-10] - Increases the Forge Success rate by  (2*ForgerLevel)%. (Max of 20% at lvl 10)
  • Fast Learner [1-10] - Increases experience earned per forge attempt by 10% per level (max of 100% or 2x exp at lvl 10)
  • Quick Forger [1-5] - Reduces the cooldown after forging equipment by 5 minutes per level. (Default is 30 min cooldown, down to 5 minutes at lvl 5)
  • Recycle [1-4] -  Adds a (SkillLvL*5)% chance of receiving back half of the minerals spent when forging fails. (Max of 20%)
  • Mineral Forger [1] -  Allows the forger to compound Oridecon and Elunium Fragments into Pure Oridecon/Elunium
As of right now the maximum level for forging is Lvl 30. The experience earned for each forge attempt varies for each equipment, but the experience required to level up is quite linear. (125*ForgerLvl) EXP.
 
 
forgingequo.png
Open the spoiler to view the requirements, success rates and experienced earned for each equipment.
Spoiler
 

Other Information about Forging:

  • The Max Level of Forging is 30.
  • The Refined Forging Hammer is account bound.
  • The Forging Hammer has a 7% chance of breaking during failed forging attempts.
  • You do not lose forger exp when you fail to forge, you actually gain a bit of exp even if you fail.
  • There is no Skill Reset for forging, and if there ever is, it will be very expensive so choose your skills carefully.

The Forging System goes hand in hand with the Mining System because it uses mined minerals to forge equipment. However, you don't necesarily have to mine in order to forge. You can always buy minerals from other players and attempt to forge yourself without mining. Likewise, you don't have to forge, you could just sell your minerals and use the zeny to purchase already forged equipment. It all depends which art you want to master, or if you are gifted, you could master both arts!

Needless to say, the Forging System is still under obersvation, as well as the Mining System. We are still playing around with the drop rate of minerals and where the minerals are found. That means the list of requirements and success rates can change at any time without warning.

We have opted not to include Fused MvP cards into the Forging System because we don't necesarily see "Cards" as being forgeable with the type of minerals the mines drop. We will add the Fused MvP Cards soon and they will require a new type of "liquid" mineral that will be used to fuse the MvP cards. More information about Fused MvP cards will be announced soon.


[COMPLETED] Server Maintenance 5/17/17

17 May 2017 - 06:10 AM

Today at approximately 3:00-4:00 PM eastern time we will be taking the server down for an extensive server diagnosis in order to try to find the root of the latest random disconnections that have been affecting the server. We will also take advantage of this downtime to perform optimization on our databases to improve the server's performance.

The server is expected to be down for a minimum of 5 hours and may last up to 10-12 hours if we run into any difficulties.

During the downtime I welcome all of you to join our Discord channel, lurk the forums and renew your ratemyserver reviews.

We apreciate your patience during this maintenance.

 

Edit:

Your skills and your hotkeys have been intentionally deleted out of the server in order to get rid of 45,000,000 rows in the database.

You will need to reset your skills using the Main NPC when you log in and level up your skills again. We'are sorry for the inconvenience but it will improve the performance of the database and reduce back up duration and load by 40%.


Elite Weapons Update 2017

16 May 2017 - 11:51 AM

elitehero.png

Hello Dreamers!
 

We have made some changes to the effects of most elite weapons in an effort to increase the balance of these classes and to get rid of some of the useless effects that were found on these weapons. The staff and the consultants spent quite some time thinking and discussing the new effects of the weapons but all of the effects are still under observation and can be changed at any time without prior notice.

 

We hope you all enjoy the new effects of the Elite Weapons and that this update makes them more useful and enjoyable to use. 

 

 

==========================================================================

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==========================================================================

 

 

 


View new Elite Weapon Effects without revisions:

 

RK_zpsyycpk2k6.png
Lord Knight
Angel Slayer - Lord Knight's 1HSword[4]
Str+20 - Dex + 12.
ATK Rate + 5-7-10%
Increase damage of Bowling Bash by 7-14-20%
Increases MaxHP + 5-7-10%
Increases HIT Rate + 20%
ATK: 510


Halberd of Legend - Lord Knight's Spear[4]
Dex+20 Str+ 15
30-45-65% More damage with Spiral Pierce
30-45-65% More damage with Spear boomerang
Increases MaxHP + 5-7-10%
Reduces damage received by demi-humans by 5%
ATK: 510
Weight: 480



TestPala_zpssny4xp5r.png
Paladin
Grand Punisher - Paladin's Sword[4]
STR+18 DEX + 15
+4-8-12% HP
15-30-45% More damage with Shield Chain
15-30-45% more damage with Shield Boomerang.
7% of Reflecting Magic Damage
Increases HIT Rate + 20%
ATK: 515


Exodia - Paladin's Spear[4]
VIT+18 STR+ 12
Drain 25% HP enemy's for 5-10-15% when attacking.
1-2-3 Increased range.
MaxHP + 3-5-7%
7% of Reflecting Magic Damage
Reduce defense by 20%
ATK: 475



againwiz_zpsxrdqf30f.png
High Wizard
Laevatein - High Wizard's Rod[4]
INT: 20  DEX: 10
+6-10-15% HP
15-25-35% More damage with Meteor Storm
Reduce Damage by demi-humans by  3-6-8%
Increases damage of Jupitel Thunder by 15-20-25%
Ignore 20% of the enemy's MDEF
MATK: +18%

 

 

Arcaena High Wizard's Grimtooth[4]
Int+20 Vit +6
+6-10-15% HP
Reduce Damage by demi-humans by 5-7-10%
Reduce Defense by 25%
5% of Auto Casting Wall of Fog on self when receiving attacks by any skill & additional MATK + 3%
MATK: +15%


 

test%20prof_zpseuoyvqxa.png
Professor
Audhumla Profesor's Rod[4]
INT: 22  DEX 10
+4-7-10% HP
25-35-50% More damage with Heavens Drive
Reduce Damage by demi-humans by 3-6-8%
15-25-35% More damage with Thunder Storm
Ignore 20% of the enemy's MDEF
MATK: +18%

 

 

Naglfar Professor's Grimtooth[4]
Int+15 Vit+ 6
+6-10-15% HP
Reduce Damage by demi-humans by 5-7-10%
Reduce Defense by 20%
Adds a 40% chance to auto-cast Magic Crasher on the enemy when using Napalm Beat
MATK: +12%



 

creator%20test_zpsn7q8gl1o.png
Creator
Paracelsus Creator's Dagger[4]
Int+22 Vit+6
Enables Xray Vision (See hidden players)
Enables Level 6 Meteor Storm + 20 - 30 - 40% more damage with Meteor Storm
Increases Effectiveness of slim potion pitcher by 30-40-50%
Increases damage of Acid Demonstration by 10%
MATK: +18%



Hauteclere Creator's Axe[4]
DEX 20  INT+ 8
Increases HP by 3-6-10%
Reduce Damage by demi-humans by 3-6-8%
Reduces after-skill delay by 5-10-15%

Reduce defense by 20%

MATK: 15%



whitetest_zpsrgicvmz9.png
Whitesmith
Bloodbane Whitesmith's Axe[4]
STR+20 Dex+ 6
+4-8-10% HP
15-20-30% More damage with Cart Termination
Increases ATK rate by 5-10-15%
2% of Dispelling enemy while skills
10% of auto casting lvl 10 Guard when being attacked & Enables lvl 1 Throw Tomahawk
ATK: 545

Almace Whitesmith's Mace[4]
STR+20 Dex+ 8
5-8-12% HP
5-7-10% of stripping the enemy's weapon and shield when using cart termination
10-15-20% More damage with Cart Termination
Reduces damage received by demi-humans by 3-5-7%
Reflect single target magic attacks back to the enemy by 10%
ATK: 545


Ranger_zpshwkm2gb9.png
Sniper
Quincy Cross - Sniper's Bow[4] 

Dex+20 LUK+15

Increase Double Strafe Damage by 25-35-50%
Reduces damage received by demi-humans by 3-7-10%
5% chance of curse the enemy when attacking
Increase Sharp Shooting Damage by 20%

ATK: 515

 

Falcon Blade - Sniper's Dagger[4]
INT+30 DEX+ 15
+4-8-10% HP
Increase damage of Falcon Assault by 200-300-400%
Reduce Defense by 25%
+ 25 - 35 - 45% more damage Claymore Trap
Reduces damage received by demi-humans by 10%
MATK: 20%

 

 

clown2_zpsbhuo6kny.png
Clown
Gravita Clown's Instrument[4]
Dex+20 AGI + 12
+6-10-14% HP
25%- 35%- 50% More damage with Vulcan Arrow
Reduce Damage by demi-humans by 4-7-10%
ATK rate + 3-5-7%
7% Chance of autocasting Tarot Card on the enemy while using Arrow Vulcan
ATK: 535


Migure Clown's Bow[4]
Dex+20 AGI + 12
+6-10-14% HP
25-35-50% More damage with Double Strafe
Reduce Damage by demi-humans by 4-7-10%
ATK rate + 5-7-10%
Increases Hit Rate by 20%
ATK: 535
 

dancer_zpsj0kxrtbc.png


Gypsy
Wyvern's Scream Gypsy's Whip[4]

Dex+20 AGI + 12
+6-10-14% HP
25%- 35%- 50% More damage with Vulcan Arrow
Reduce Damage by demi-humans by 4-7-10%
ATK rate + 3-5-7%
7% Chance of autocasting Tarot Card on the enemy while using Arrow Vulcan
ATK: 535

 

Migure Gypsy's Bow[4]
Dex+20 AGI + 12
+6-10-14% HP
25-35-50% More damage with Double Strafe
Reduce Damage by demi-humans by 4-7-10%
ATK rate + 5-7-10%
Increases Hit Rate by 20%
ATK: 535


champ_zpsesrdwwpo.png
Champion
Armageddon Champion's Fist[4]
STR+20 DEX+15
15-25-35% More damage with Finger Offensive
15-20-25%
5% silencing the enemy while attacking and 5-7-10% chance of inflicting Curse when using Palm Push Strike
Increases Hit Rate by 25%
ATK: 525
 

 

Apolcalypse - Champion's Mace[4]
STR+18, INT+15
10-15-20% more damage with Asura Strike.
10-15-20% of Draining 20% SP from Enemy
MaxHP + 5-7-10%
Reduces defense by 15%
ATK: 525




hp_zpsftnq2idz.png
High Priest
Ygnatiz High Priest's Rod[4]
INT+25
+4-7-10% HP
+50 - 100 - 150% More damage with Holy Light
Increases effect of heal skills by 75-100-125%
5% silencing or cursing the enemy when being attacked.
Ignores 20% of the enemy's MDEF
MATK: 25%



Dominance High Priest's Mace[4]
DEX+10 INT+ 15
+4-7-10% HP
Decrease DEF to 1/3 (spike effect)
Increases effect of heal skills by 50-60-75%
1% silencing or cursing the enemy when being attacked & increases effectiveness of healing skills on self by 10%

Adds a 35% chance to autocast dispel on the enemy when using Holy Light.
MATK+15%



stalk_zpsqzk8bafu.png

Stalker
Reiper Stalker's Sword[4] 
STR+18  DEX+ 15
+25% - 35% - 50% more damage with Back Stab
Increase HP by 5-10-15%
Reduces damage received by demi-humans by 5-7-10%
Increases Hit rate and ATK rate by 15%
ATK + 545
 

 

Beheader Stalker's bow[4]
DEX+20 AGI+10
20-30-35% More damage with Double Strafe
Increase HP by 3-6-9%
Reduces damage received by demi-humans by 3-5-7%
15% + 5% to inflict Curse on the enemy when using Double Strafe
ATK: 555

 

assa_zpssfix49cm.png
Assassin Cross
Ripclaw Assassin Cross' katar[4]
STR+20   DEX+12
25- 35-50% More damage with Grimtooth
15-20-25% More damage with Sonic Blow
Reduces damage received by demi-humans by 5-7-10%
Increases Hit Rate by 15% + 5% chance to inflict Curse on the enemy when using Grimtooth
ATK: 525



Equinox Assassin Cross' Dagger[4]
STR+20 DEX+15
Range+ 1 - 2 - 3 &  +5% more damage with Meteor Assault
15-20-25% more dmg with Soul Breaker
Reduces damage received by demi-humans by 2-3-5%
Increases Hit Rate by 15% + 1% chance to inflict curse on the enemy when using Meteor Assault
ATK: 525
 

 

ninja_zpsr3jb2ytl.png
Ninja
Sacred Shuriken - Elite Shuriken [4]
STR+20 DEX+15
+5-8-12% HP
25%-35%-45% More damage with Throwing Huuma Shuriken
Reduce Damage by Demi-humans by 3-5-7%
30%-45%-60% More damage with Throw Kunai
Increases Hit Rate by 15% and atk rate +5%
ATK+525


Murakumo - Elite Ninja Dagger [4]
INT+22 DEX+15
+5-8-12% HP
25-35-45% More Damage with Falling Ice Pillar
Reduce Damage by Demi-humans by 3-5-7%
10-15-20% of the Enemey's MDEF
Increases Magic damage against demi-humans by 10%
MATK+18%
 

 

 

GS_zps8vcgilvm.png
Gunslinger
Peacemaker Colt  - Elite Revolver [4]
DEX:20  AGI:10
+5-8-10% HP
20-30-45% More Damage with Desperado
+15-20-25% More damage with Rapid Shower

5-7-10% chance of draining  5% of the damage dealt as HP.
Increases Hit Rate by 20%
ATK+500



Remington Shotgun  - Elite Shotgun [4]
DEX+18 Vit+12
+5-8-10% HP
15-25-35% More damage with Full Buster
Reduce Damage by Demi-Humans by 4-6-8%
5% chance of inflicting Bleeding on the enemy when using Full Buster
Increases atk rate by 10%
ATK+450

 

SL4_zps323v2hoh.png

Soul Linker
Anima   - Soul Linker's Book [4] 
Int+ 20 & Vit+ 12
6-8-10% HP
4-7-10% reflect of Physical Attacks
5% of inflicting Sleep on the opponent when being attacked.
Enables use of Lv 10 Jupitel Thunder
Matk: +18%
 

Alacritas Soul Linker's Dagger [4] 
Int+ 20 Vit+ 8
+6-10-15% HP
Reduce Damage by demi-humans by 5-7-10%
Provides immunity to Freeze status ailment
5% chance of auto casting Lv 1 Pneuma on self when taking damage of a physical or magical skill and 5% additional MATK.
MATK: +12%
 

 

SG%20test_zpsduzzgfji.png
STAR GLADIATOR
Eridu Genesis - Star Gladiator's Tablet [4] 
Str+ 25 Dex + 8
7-10-12% More damage with Flying Side Kick
Increase Range by 1-2-3
5% chance to silence the enemy while attacking.
5% Chance of auto casting lvl 5 Concentration when using skills
ATK: 525


 
Picatrix - Star Gladiator's Book [4] 
Str+ 20 Dex + 12
Increase HP by 3-6-9%
Reduce Damage by demi-humans by 4-7-10%
Reduce Defense by 20%
15% and 5% additional atk rate
ATK: 525
 

 

taekwonkid_zpsasd2bal8.png
TAEKWON KID
Gilgamesh - Taekwon Kid's Gauntlet [4] 
Str+ 22 DEX+ 8
10-15-20% More damage with Flying Side Kick
Range + 1 - 2 - 3
5% silencing or cursing the enemy when attacking.
Increase Hit Rate by 15% and 5% additional atk rate
ATK: 525
 

Cestus - Taekwon Kid's Brass Knuckles[4] 
Str+ 20 VIT+ 15
Increase HP by 3-6-9%
Reduce Damage by demi-humans by 4-7-10%
Reduce Defense by 25%
Reflect 10% of the meele damage received back to the offender and 5% for single target magic attacks
ATK: 525

 

 

SN_zpsgdqhp7dz.png

Super Novice

Neophyte - (Staff ) [4] 
INT+ 20 DEX+12
+10-15-20% HP
+10-15-20% More damage with Bolts

Enables the use of lvl 1-2-3 Double Cast

Ignores 20% of the enemy's MDEF
MATK+18%
 

 

 

Wyrmtooth - (Dagger)  [4] 
Str+ 20  VIT+ 12
+15-20-25% HP
Reduce Damage by demi-humans by 7-10-12%
Increases atkrate by 10-15-20%
Increases hit rate by 10% and enables lvl 10 Bowling Bash.
ATK: 515

 

 


View new effects with old version included:

Spoiler

Miner World

13 May 2017 - 04:25 PM

miner_World.png

An immense wealth is hidden beneath the Earth's crust...

Do you have what it takes to find it and become the wealthiest miner in Midgard?

Mine_intro.png
The younger of the famous brothers Goldstein has arrived to Einbroch, the city of Steel, to offer his technology to the citizens of Midgard. David Goldstein is a bright scientist that invented an ingenious drill that can be attached to special boots. The Drilling Boots allow the wearer to mine valuable minerals from dungeons and fields in much more efficient manner than using an old-school pike.
 
David Goldstein believes his Drilling Boots can enable anyone to become a master miner and he is eager to start training people on how to use his invention.
 
If you are interested in using the Drilling Boots to start mining, you can purchase a set of boots from David for 500M Zeny. If you are lucky, he may offer them to you at half price (250M Zeny) if you purchase them the first time you talk to him.
 



NPC: David Goldstein

Location: einbroch 50 200

goldstein.png

 
 
mining-how.png
First, you must purchase the Drilling Boots from David. You are encouraged to equip the boots to gain access to new mining skills.
The first step in the mining process is making a drill.
 
In order to make a drill you must send a whisper to "npc:mine" with the word "make". 
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It may take several attempts before you succeed in making your drill. Just keep repeating the process until you succeed.
 
Once you have your Drilling Boots and you have created your drill you will be ready to start drilling..but first, you have to find the mine!
 
You must go to a map where mines are known to be found (full list found below) and try to find the exact spot where the mine is located. They are invisible but luckily you have a "Detection" miner skill that will guide you on finding the mine's location.
 
In order to detect the mine simply send any message to "npc:mine" - For example, "Drill", "Detect", or.."sdjskja". Anything will work.
 
The Detection skill will advise you to move up, down, left or right until you find the exact location of the mine. It may take a few attempts before you actually find the mine, but once you do..you can mine it for quite a while before the mine is destroyed or runs out of minerals.
 
Once you find the exact location of the Mine, you can again send a message to "npc:mine" to start drilling the mine and excavating valuable minerals.
 
Once you start mining you will start noticing that the Drill gets hotter whenever you drill on a mine. You must pay attention to the "Heat" in your chatbox because if your drill reaches a Heat of 100 the drill will break and you will have to create another drill whispering "make" to "npc:mine". 
 
It is recommended that you stop drilling when you reach a heat of 80-90 in order to make sure your drill does not break. It usually takes only a few seconds for the drill to cool down after you stop so you can begin drilling again soon after.
 
 
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Whenever you mine you will earn Miner EXP. This experience is used to level up your Mining Skills. Even when you do not find any items in the mine, your miner exp will still increase. The deeper you dig, the more experience you will earn.  However, keep in mind that if you break your drill or you move while drilling, you will lose Miner EXP. You can check your current mining level and experience on the message that appears each time you drill.
 
When you level up, you will be awarded with Miner Skill points. These points can be used to level up Miner Skills that will increase your productivity while mining. You get at a minimum 3 skill points per level, but the number of skill points received may vary depending on your Miner Level.
 
To view all skills and/or to level up Miner Skills send a whisper to "npc:mine" with the word "skill".
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Below is a list of all the Miner Skills available:

Spoiler

 
 
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There are a total of 8 different mines, all of which drop minerals at different rates. The lower level mines are known for dropping more "trash" items than the higher level mines. It is important to increase your Miner Level so you can gain access to these more productive mines and skills that increase drop rate of minerals.
 
Open spoiler to view different types of mines:
Spoiler

 
 
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There may be 1-3 mines on a map at the same time. The type of mine that appears in each map is random out of a list of mine classes that exist on that map. If you are interested in learning which mines exist in which map, you can view a list of all the maps that have mines and which mines spawn there by opening this spoiler:
Spoiler

 
 
mined-items.png
If you want to see a complete list of all the items that can be excavated from the mines, you may click this link.
 
Curious of how the drops actually work? Take this as an example:

  • Mine Name: The name of the mine class.
  • Item Name: The name of the item mined.
  • Item ID: The item ID of the item mined.
  • Drop Rate: The base drop rate of the item, example: 1000/10,000
  • Rate Increment: This value is multiplied by the depth. Example: If rate increment is 100 and your depth is 6 the total drop rate will be (1000+(100*6) = 1600/10,000)
  • Max: The maximum possible drop rate that can be achieved for that item.

In the example above the drop rate for an item is 1600/10,000. The way the script works is, a random number will be generated from 1~10,000 if the number is less than or equal to 1,600 --> you will successfully mine the item. Otherwise, you will not get any item and will have to keep digging.
 
There are a number of new minerals introduced that you need to keep an eye for. These minerals will be used to forge new equipment and to fused mvp cards.
 
Open spoiler to view a list of the minerals you need to keep an eye for:

Spoiler

 

Mineral_Forging.png

Master the art of forging to maximize your profits from mining

by converting your minerals into powerful equipment!

 

Following on the footsteps of his younger brother David, Marcus Golstein, the mastermind behind the Refine Forging Hammer, arrived to the city of Einbroch. The Forging Hammer created by Marcus is the most light-weight, durable and resistant hammer ever created. It was forged using a combination of high quality minerals and it is strong enough to break even the hardest of minerals. Marcus not only brings his amazing hammer with him, but he also has access to recipes that make unbelieveable equipment using minerals found accross Midgard. People on the streeps on Prontera say that with the help of Marcus and his Forging Hammer, even a granny can become a master forger!

 

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NPC: Marcus Goldstein

Location: Einbroch 50 200

 

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The first step to begin forging minerals into powerful equipment is to obtain a Refined Forging Hammer from Dr. Marcus Goldstein. He can be found next to his brother at @go einbroch. When you speak to him he will request that you bring some minerals and zeny in order for him to make the hammer for you.

 

When you obtain the Refined Forging Hammer, you can equip it to gain access to the forging abilities.

 

To access the Forging Menu you must send a whisper to "npc:forge". You can send him various words to access different features.

  • Whisper "skill" to "npc:forge" to access the Forging Skills Menu.
  • Whisper "info" to "npc:forge" to access your forger stats such as Lvl, Exp and Record.
  • Whisper "forge" or anything else to access the recipes and begin to forge equipment.

npcforge.png

 

 

 

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There are 5 different Forging Skills available. You must be very careful when you are choosing the skills as there is no reset for forging skills.

  • Master Forger [1-10] - Increases the Forge Success rate by  (2*ForgerLevel)%. (Max of 20% at lvl 10)
  • Fast Learner [1-10] - Increases experience earned per forge attempt by 10% per level (max of 100% or 2x exp at lvl 10)
  • Quick Forger [1-5] - Reduces the cooldown after forging equipment by 5 minutes per level. (Default is 30 min cooldown, down to 5 minutes at lvl 5)
  • Recycle [1-4] -  Adds a (SkillLvL*5)% chance of receiving back half of the minerals spent when forging fails. (Max of 20%)
  • Mineral Forger [1] -  Allows the forger to compound Oridecon and Elunium Fragments into Pure Oridecon/Elunium
As of right now the maximum level for forging is Lvl 30. The experienced earned for each forge attempt varies for each equipment, but the experience required to level up is quite linear. (125*ForgerLvl) EXP.
 
 
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Open the spoiler to view the requirements, success rates and experienced earned for each equipment.
Spoiler
 

Other Information about Forging:

  • The Max Level of Forging is 30.
  • The Refined Forging Hammer is account bound.
  • The Forging Hammer has a 7% chance of breaking during failed forging attempts.
  • You do not lose forger exp when you fail to forge, you actually gain a bit of exp even if you fail.
  • There is no Skill Reset for forging, and if there ever is, it will be very expensive so choose your skills carefully.

The Forging System goes hand in hand with the Mining System because it uses mined minerals to forge equipment. However, you don't necesarily have to mine in order to forge. You can always buy minerals from other players and attempt to forge yourself without mining. Likewise, you don't have to forge, you could just sell your minerals and use the zeny to purchase already forged equipment. It all depends which art you want to master, or if you are gifted, you could master both arts!

Needless to say, the Forging System is still under obersvation, as well as the Mining System. We are still playing around with the drop rate of minerals and where the minerals are found. That means the list of requirements and success rates can change at any time without warning.

 

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We have opted not to include Fused MvP cards into the Forging System because we don't necesarily see "Cards" as being forgeable with the type of minerals the mines drop. We will add the Fused MvP Cards soon and they will require a new type of "liquid" mineral that will be used to fuse the MvP cards. More information about Fused MvP cards will be announced soon.

Open the spoiler below to view the new Fused MvP cards: (Not in-game available yet)

Spoiler

 
As of right now there is no max level for this mining system. You can continue to mine and level up until you max all your mining skills, and then continue just for the fun of it. The higher your Mining Level the better you will become at mining and the more rewarding the system will become to you.
 
 



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Click here to view a quick video

on how to get started with the Mining System

 
Special Credits:

  • Zephyrus for being the original creator of the mining system.
  • Wikipedia for providing the images and description for the new minerals.
  • Magna Divinus for helping out with the sprite of the new equipment
  • GM Shuvi for helping out in the testing of the Mining System
  • The Game Consultants and Staff members for helping with the effect of the new cards and equipment.